Rift: Waiting for the expansion with the primalist

Starfall Prophecy, the next expansion in Rift, will launch on November 16. That’s not too far away now! So whenever I log in with my main character, my cleric, I just don’t feel too motivated playing her. Since I bought the primalist last month, I thought I should probably play her a bit more. She is now level 18 which is basically nothing, as you can level really fast below level 60 by just doing “instant adventures”. These are open world quests that you do with whoever else signed up for instant adventures (if such a group passes you in the open world, the game even suggests joining them if you like). In between these quests, you get teleported to wherever you need to get to, so you don’t need to worry about travelling or anything. In theory, this sounds great. In reality, it is a boring grind-fest with no challenge except for some bosses which appear. Not that they themselves are too challenging, but if your group lacks a healer, they are. :p

Still, I like doing them once in a while because it’s easy and doesn’t require too much thinking. My primalist had a melee build, but I soon switched to ranged (Maelstrom as primary soul which is a single target ranged DPS), because the mobs die too fast and it’s just frustrating having to run to mobs all the time just to see them get killed right in front of your eyes by everybody who isn’t melee.

rift primalist in instant adventures

The primalist has a special class feature. Certain skills move the class bar to either Cunning or Fury. Some skills get boosted when you’re in Cunning or in Fury. So I guess I will have to watch that bar at some point… at the moment, I don’t notice it, but with level 18, I only have a few of the skills and abilities unlocked anyway. It reminds me of the Runekeeper in Lord of the Rings Online which has a similar mechanic called attunement. I played Runekeeper before I switched to my little hobbit warden as I liked playing a tank more than playing an elf healer. But back to the primalist: She’s okay. Maybe even fun, but I’ll have to see what it’s like in a higher level. It could also be a bit annoying having to watch that fury-cunning-meter all the time and having to memorize which skills move the meter into which direction.

Either way, come next week I will be playing my cleric in the new regions, so it’ll be a while before I get to find out more.

Why the rush? – Blaugust Day 16

I was so close to level 18 with my spellslinger, that I headed off to a nearby quest hub, grabbed all the quests I saw, killed whatever had the quest-icon next to its head and ran back as fast as my Aurin’s legs could take her, just so I could finally get this new level. Then, immediately afterwards, I wondered: What for? What will I do when I’m max level? Why did I even start playing Wildstar?

It is quite silly to rush through the game. The main reason I play it is because I find the world intriguing. I love the game’s humour. But if I rush through quests, then this is exactly what I’m going to miss. I will not stop to sniff at the flowers (which then swiftly grow to three times its size and attacks me as the so-called flower was rather the whisker of some alien creature) and I will not get to know anything about the world because I don’t even know why I’m killing those mobs… except for the Dominion. I know very well why I’m killing these guys by now. Sadie will be revenged!

Wildstar Level up graphic

But seriously, my focus is not on the traditional “endgame” anymore in MMOs. I do not raid, I don’t even do many – if at all – dungeons anymore. I mainly roam the world and explore it. I focus on crafting, building and decorating my houses, chatting with friends and all that stuff. So instead of rushing through the levels, I should enjoy the way to maximum level as much as I can and try to do that slowly. If I remember correctly, Wildstar also has some pretty fun quests or at least, neat corners in the world that you wouldn’t necessarily find if you didn’t get off the (quest) path to explore what’s around the corner. Or maybe that was just because I was too inexperienced in the beta and just missed the quests leading to said corners. :p

This post is part of Blaugust 2015.

My gaming update

Day no. 6 and I already need to add a “filler post”. I had planned to post about my dimension in Rift tonight, but due to a horrible back ache, I cannot spend any lengthy amount of time typing.

So instead, I’ll just tell you what I’ve been up to lately in terms of gaming.

GW2_warrior_candy cornGuild Wars 2 had been on the back burner ever since they made a break from releasing new content. Without the constant living story updates, I just realized that – apart from said story – Guild Wars 2 currently isn’t offering me what I want from MMOs. Now with the release of the new map, this may change again. I am also trying to avoid any spoilers about the story as I haven’t played it through yet. I’m still mainly playing my warrior with my thief as a close second. I am trying to level my elementalist and after that, the necromancer, as those are the two professions I don’t have at level 80 yet, but I’m not sure I can do it. I find both of those professions lacking in fun when it comes to combat. Maybe I just haven’t found the right builds yet. Anyway, my goal is to play through the “living story” story before I get any spoilers.

Rift_Monster in townRift has released its expansion and with that (and the CE I had bought), I could finally boost my cleric to level 60. When I had started playing Rift when it became free to play, I had switched from cleric to warrior because I didn’t like cleric anymore – only to realize I actually like cleric a lot more once my warrior hit 60. Now that both of them are 60 (well, my cleric is 61 now), I’m wondering if maybe mage would be a better choice… thankfully, the game only has four callings. ;)

Trove_club world castleTrove is a cute side game that I’m mostly playing when I don’t want to play either Rift or Guild Wars 2. They just released a new patch (and went into open beta yesterday!) and released a new crafting profession. After gardening, you can now also delve into ring-crafting. I don’t really have any goals there other than wanting to have the crafting profession at max level. Just because I can. :p I am waiting for them to release the candy barbarian, though. No idea what that will play like, but it sounds like fun! It will also come with the candy biome and I’m pretty sure this one will be very bright and colourful.

Last but not least, I own a ton of games that I bought at some point but never played or hardly played. But let’s not even go there… ;)

I am the “eternal soldier” kind of Guild Wars 2 player

ArenaNet currently offers Guild Wars 2 for 50 % off until November 9 – and to celebrate that (or in order to direct more people to that site, I guess), they added a little quiz: What kind of Guild Wars 2 player are you?

My result was this:

You’re a…

Eternal Soldier

You know what makes me happy?

Smashing castle gates down. Raiding enemy supply camps. Wreaking havoc on the battlefield with a few dozen friends. These are a few of my favorite things.

War is my business – and business is good.

Good, I guess. The thing is that of course, since it’s focusing on the current Guild Wars 2 game, they cannot ask questions about things that aren’t in the game. If I had to guess, I would say they focussed on WvW, sPvP, personal story (or feeling like a hero), open world events and living story? It’s hard to tell. Of course, it’s also light-hearted and not a quiz to be taken too seriously. Still, I do wonder what others – you who is reading my blog post right now, for example – have gotten as a result. :)

GW2 Asura Guardian

The text above is exactly the kind of player I used to be in Warhammer Online. In Guild Wars 2, not so much. Once defending makes sense, I may have a look at it again. Back in WAR, I thought we had bad zergs. Now that I’ve played WvW in Guild Wars 2, I really know what a zerg is. :p

And if I had to classify my gaming type in MMOs, I would say: A little bit of this, a little bit of that. I like to alternate between questing and gathering resources and then crafting/earning gold (mostly through crafting except in GW2 where crafting is a money sink), I like to do dungeons every now and then, I like to play instanced and open world consensual PvP. I like owning a place I can call home and decorating it. I like collecting things like mini pets. I like to play different classes and create a ton of characters. I love exploring the virtual world. I don’t like doing any of the above exclusively for a too long time or delve too much into any one area. I want to be able to switch between all those modes. But there is one thing that I cannot stand at all: Being THE hero. Being one of the heroes is fine, though.

I still wonder if maybe a “What profession suits you?” would have been the better choice to advertise the game’s sale.

Weapon Master…

We have successfully moved and most of our stuff is in the new place. I have also been ill for the last three weeks – yes, my timing is impeccable. However, now that most things have settled, it is time to call for an end of our summer break and you’ll see me blogging here more often again. :)

Some time ago, I wrote about my favourite “profession” which is actually not a profession per se, but a weapon and a specific playstyle (especially in Guild Wars 2): The one-handed sword.

I’m very close to 10.000 achievement points and had a look at the various categories to see where I could get some more points when I found the weapon master tab. As I said in that post, I really love the sword, but I had no idea how much I love it, especially considering that I actually do have five professions at level 80 already!

GW2_Weapon Master