Tag Archives: Playstyle

My gaming update

Day no. 6 and I already need to add a “filler post”. I had planned to post about my dimension in Rift tonight, but due to a horrible back ache, I cannot spend any lengthy amount of time typing.

So instead, I’ll just tell you what I’ve been up to lately in terms of gaming.

GW2_warrior_candy cornGuild Wars 2 had been on the back burner ever since they made a break from releasing new content. Without the constant living story updates, I just realized that – apart from said story – Guild Wars 2 currently isn’t offering me what I want from MMOs. Now with the release of the new map, this may change again. I am also trying to avoid any spoilers about the story as I haven’t played it through yet. I’m still mainly playing my warrior with my thief as a close second. I am trying to level my elementalist and after that, the necromancer, as those are the two professions I don’t have at level 80 yet, but I’m not sure I can do it. I find both of those professions lacking in fun when it comes to combat. Maybe I just haven’t found the right builds yet. Anyway, my goal is to play through the “living story” story before I get any spoilers.

Rift_Monster in townRift has released its expansion and with that (and the CE I had bought), I could finally boost my cleric to level 60. When I had started playing Rift when it became free to play, I had switched from cleric to warrior because I didn’t like cleric anymore – only to realize I actually like cleric a lot more once my warrior hit 60. Now that both of them are 60 (well, my cleric is 61 now), I’m wondering if maybe mage would be a better choice… thankfully, the game only has four callings. ;)

Trove_club world castleTrove is a cute side game that I’m mostly playing when I don’t want to play either Rift or Guild Wars 2. They just released a new patch (and went into open beta yesterday!) and released a new crafting profession. After gardening, you can now also delve into ring-crafting. I don’t really have any goals there other than wanting to have the crafting profession at max level. Just because I can. :p I am waiting for them to release the candy barbarian, though. No idea what that will play like, but it sounds like fun! It will also come with the candy biome and I’m pretty sure this one will be very bright and colourful.

Last but not least, I own a ton of games that I bought at some point but never played or hardly played. But let’s not even go there… ;)

I am the “eternal soldier” kind of Guild Wars 2 player

ArenaNet currently offers Guild Wars 2 for 50 % off until November 9 – and to celebrate that (or in order to direct more people to that site, I guess), they added a little quiz: What kind of Guild Wars 2 player are you?

My result was this:

You’re a…

Eternal Soldier

You know what makes me happy?

Smashing castle gates down. Raiding enemy supply camps. Wreaking havoc on the battlefield with a few dozen friends. These are a few of my favorite things.

War is my business – and business is good.

Good, I guess. The thing is that of course, since it’s focusing on the current Guild Wars 2 game, they cannot ask questions about things that aren’t in the game. If I had to guess, I would say they focussed on WvW, sPvP, personal story (or feeling like a hero), open world events and living story? It’s hard to tell. Of course, it’s also light-hearted and not a quiz to be taken too seriously. Still, I do wonder what others – you who is reading my blog post right now, for example – have gotten as a result. :)

GW2 Asura Guardian

The text above is exactly the kind of player I used to be in Warhammer Online. In Guild Wars 2, not so much. Once defending makes sense, I may have a look at it again. Back in WAR, I thought we had bad zergs. Now that I’ve played WvW in Guild Wars 2, I really know what a zerg is. :p

And if I had to classify my gaming type in MMOs, I would say: A little bit of this, a little bit of that. I like to alternate between questing and gathering resources and then crafting/earning gold (mostly through crafting except in GW2 where crafting is a money sink), I like to do dungeons every now and then, I like to play instanced and open world consensual PvP. I like owning a place I can call home and decorating it. I like collecting things like mini pets. I like to play different classes and create a ton of characters. I love exploring the virtual world. I don’t like doing any of the above exclusively for a too long time or delve too much into any one area. I want to be able to switch between all those modes. But there is one thing that I cannot stand at all: Being THE hero. Being one of the heroes is fine, though.

I still wonder if maybe a “What profession suits you?” would have been the better choice to advertise the game’s sale.

Weapon Master…

We have successfully moved and most of our stuff is in the new place. I have also been ill for the last three weeks – yes, my timing is impeccable. However, now that most things have settled, it is time to call for an end of our summer break and you’ll see me blogging here more often again. :)

Some time ago, I wrote about my favourite “profession” which is actually not a profession per se, but a weapon and a specific playstyle (especially in Guild Wars 2): The one-handed sword.

I’m very close to 10.000 achievement points and had a look at the various categories to see where I could get some more points when I found the weapon master tab. As I said in that post, I really love the sword, but I had no idea how much I love it, especially considering that I actually do have five professions at level 80 already!

GW2_Weapon Master

Pondering about which profession to choose…

WoWScrnShot_041710_184501When I wrote about my favourite profession in Guild Wars 2, I was looking at the topic from a pure PvE point of view. This entry is about WvW now.

I used to play World of Warcraft on a PvP server and I always hated it. As soon as I got the chance to get away (because I founded a guild with friends on a PvE server and later transferred to join a guild that bookahnerk had been with back in Ultima Online who are also on a PvE server), I left and never looked back.

The ironic part is that I actually love open world PvP. However, and here’s the big caveat: There have to be “safe” zones and going to either (PvE or PvP) zone has to be optional. I want to decide when I want to PvP or PvE! I do not want some random player who passes by to make that decision for me. Especially since that usually meant players that were much higher in level or had much better gear and thus, much better chances than me.

Defending a tower.

Defending a tower.

I found out how much I enjoy PvP when I played Warhammer Online. For those who don’t know: The game has 4 tiers, which are basically four level ranges. Each tier had different zones that belonged to the different race pairings. For example, dwarves and greenskins. So there you were, a level 5 player in the dwarf/greenskin T1 area. You could either do your PvE – regular quests or public quests (events) – or hop into the RvR lake which was marked on the map with a brownish border. When you entered the area that was marked as RvR, you got a warning and had a few seconds time to run back in case you did not want to get flagged.

This is what I miss most in my current MMOs. The ease of joining RvR when you wanted to (PvE and PvP was on the same map in each zone) and do PvE if you wanted to do that. There were clear borders (on the map, at least, not in the world per se). Joining was as easy as setting a foot into the area.

Guild Wars 2 Mini Lion CubAll this long-winded history of my gaming habits is just here to explain what I love about “world PvP”. For some reason, Guild Wars 2’s WvW hasn’t sticked with me yet. I’ve been in there a couple of times (almost literally) and I enjoyed my time there, but it seems to be so distant from the rest of the game that I find it hard to get in there, but yesterday, ArenaNet talked about the upcoming WvW area Edge of the Mists, and it makes me want to get into WvW!

The problem here is: As much as I love melee and swords in PvE, I do not like playing melee in PvP. So, the warrior is basically out. I did think about taking my mesmer there, but I really dislike that she’s so slow… or I’d have to get builds that make use of the focus which is a reliable way of getting some swiftness. On the other hand: Maybe this weapon IS the perfect one to use in WvW?

All I know is that I want something tricky to play. The warrior is too straight-forward. I absolutely loved playing a frost mage in World of Warcraft’s Burning Crusade. That mage was about controlling, freezing, slowing, the enemies. Making sure they can’t hit you. Something like that would be great. And this is why I’m rambling about this topic. Maybe some of our readers can help me here. Which profession would resemble such a playstyle in Guild Wars 2? Maybe the engineer? Anything tricky that isn’t melee… it’s okay if it’s not easy to play. I get used to it… I hope. ;)

Seriously now, mesmer or warrior?

GW2 Combat MesmerBefore the release of Guild Wars 2, I had already asked myself whether I wanted the warrior or the mesmer profession for my main character. Oddly enough, I am not the only person wondering about this choice as I have regularly seen readers come to our blog because of the very same “dilemma”. The game has been out for several months now and I figured I would revisit this topic. Keep in mind that for me, the subjective measure of “fun” is the most crucial deciding factor and “min/maxing” or “doing the most damage” is a lot less important. So your mileage may vary, but perhaps I can still help you get a feeling for those two professions.

GW2 Combat WarriorWhen a game hasn’t been released yet, I look at which classes/professions I have liked playing in other games to judge which class/profession I may like in the new game. My usual routine in MMOs is to choose such a character to play to max level first, but on my way there or after reaching max level, I realize that the character actually is not the one I want as my main and switch. In World of Warcraft, I had a warlock then switched to (frost) GW2 Combat Mesmermage. In Warhammer Online, I had a Black Orc (though an odd choice for me at the time as I had never been a fan of melee or tanky characters until then) and then switched to shaman. In Lord of the Rings Online, I had a runekeeper and then switched to a warden (at that time, this choice was a lot less odd as I had since realized that I actually love playing tank classes). And in Guild Wars 2, I started with my mesmer and once she was at level 80, I switched to my warrior.

I don’t want to keep you in the dark, however, my favourite profession is the mesmer! My warrior had a short time of being my favourite but she quickly lost to the mesmer again. So, what is it about the mesmer then that makes her that much better? Let’s have a look at their playstyles.

GW2 Combat WarriorWith my mesmer, I primarily play with a staff and a sword/pistol combination. With the warrior, I usually play with a sword/axe and rifle combination. As you can see, both professions offer me the choice of playing close to or further away from the mobs. The difference here is that with the mesmer, I usually start at ranged with my staff and if the situation allows, I switch to the sword, teleport to the mob (“Illusionary Leap”) and hit in melee. With the warrior, I start by jumping towards the mob (“Savage Leap”) and if I find the situation too dangerous, I switch to the rifle and start kiting the mob.

GW2 Combat MesmerThe pistol in my mesmer’s off-hand may not be the best choice, but it is fun and stylish. I wish she could use a pistol in her main hand as well! On the other hand, I love going into melee every once in a while. It just feels more energetic and dynamic as a whole. Being a clothie, one would assume that the mesmer can’t survive in melee, but she can! “Flurry” is great for that as it gives her immunity to damage for a few seconds. “Magic Bullet” stuns the first target and dazes the second one for 2 seconds each. I play a condition-build and also have “Signet of Domination” equipped which, when used, stuns again for 2 seconds. And if all that doesn’t help and I need to get some distance, I switch to my staff, click “Phase Retreat” and teleport myself away from the mob. So far, I haven’t had much problems fighting against veterans, even with adds.

GW2 Combat WarriorMy warrior uses “Healing Signet” with my warrior which gives her passive health regeneration that manages to outheal poison. Very convenient if my skill to remove conditions (“Signet of Stamina”) is on cooldown. I love the signets with my warrior. They give me lots of passive goodies without having to worry about activating them all the time – unless I want to. But apart from that, there isn’t that much tricky gameplay with her. This is very likely due to my chosen weapons/build, but it is also because I miss the mesmer’s illusions. There is certainly less confusion (quite literally) for the enemies, and it feels lonely. I also regularly find myself thinking “kill it faaaaster” when there’s a dangerous situation (like a veteran with additional mobs coming in and my health going down faster than it regenerates) whereas with the mesmer, I just think “oh, this gets interesting now” and I find myself looking at which skills are still on cooldown and which skills I can use. E.g., can I heal, then stun/daze, then use damage avoidance until I can heal again? And if my own skills are on cooldown, I can destroy my illusions and use “Diversion” or “Distortion”.

GW2 Combat WarriorLong story short, I enjoy the gameplay of the mesmer a lot more than that of the warrior, even though sometimes, especially in dungeons, it can get frustrating because switching to melee can get too dangerous. You really need to know what the mobs can and can’t do and you need to judge when to jump into the middle of the combat and when to stay away. The warrior, on the other hand, allows you to go crazy even in melee, but she feels less complex.

Ask Nerdy Bookahs

It’s time for another “Ask Nerdy Bookahs”. We have looked at the questions in the search terms that led people to our blog for which we know we do not have fitting entries and we’re trying to answer those questions now.

Do I need to have played Guild Wars to play Guild Wars 2?

Technically, no. There is nothing holding you back from purchasing Guild Wars 2 and playing it if you don’t own Guild Wars 1. But I assume that this question is not about the technical aspect of setting up an account, entering game codes, etc. but rather about the lore behind it. Guild Wars 2 is based on an established lore, it has a history of more than 250 years (Guild Wars 1 takes place 250 years before Guild Wars 2). There are two (soon three, I assume) novels connecting the story of Guild Wars 1 with Guild Wars 2 (“Ghosts of Ascalon” and “Edge of Destiny”). At the end of Guild Wars 1, there were hints pointing towards the happenings of Guild Wars 2 (sylvari, the awakening of the Elder Dragons, just to name a few).

Having played Guild Wars 1, I cannot say how good or bad Guild Wars 2 is in introducing you to the world and its story. I would say that reading “Edge of Destiny” would be a great starting point. But two of our friends started Guild Wars 2 without having played Guild Wars 1 or having read any of the two novels and neither of them complained, with one exception: They both did not really understand what the “sylvari” are. Reading through the wiki entry that I linked would be a big help there, especially if you decide not to play a sylvari yourself. The other races just aren’t properly introduced to what sylvari are.

Other than that, I think you’re perfectly fine without knowing anything about Guild Wars 1 and the history between those two games. If you still want to be up-to-date on the lore, check the lore videos from Wooden Potatoes. They are a bit fast but brilliant!

How do you gather in Guild Wars 2?

GW2 Mithril Orichalcum Harvesting toolsYou’ll need to get the appropriate gathering tools. Those can be bought from a merchant. There’s one kind for gathering plants, one for chopping wood and one for mining ore. And then there are different “qualities”. The higher the area, the higher the gathering tool needs to be. Fortunately, they are compatible downwards. Copper ore, for example, can be found in the low-level area, but you can buy the highest mining tool and still mine copper with it. The gathering tools have special slots, so you won’t have to replace them with your weapon when you want to gather something. Once you equip those tools, you can finally gather all those items you’re running into. Just be careful when you enter a new area. If you gather “ruined…” items, then that means that your gathering tools are too low-level for that item.

How long does it take to reach endgame in Guild Wars 2?

That depends on what “endgame” is for you. There is structured PvP which basically means PvP in instanced areas (like scenarios in Warhammer Online or battlegrounds in World of Warcraft). sPvP, as it’s often shortened, can be accessed from level 1. Once you’re in sPvP, all characters are level 80 with the same level of equipment and access to all skills, etc. So if all you are interested in is sPvP, then you would not need to level any character at all. Just create one and have fun playing sPvP!

Levelling from 1 to 80 doesn’t take too long, though. And once you’re 80, all areas of the game are open to you. The great thing about the game, however, is that you can always go back to lower level areas where your character is getting downscaled. While you will be a bit stronger than a regular character at the lower level, the areas will still be challenging for you. Speaking of strictly “level 80 content”, there are areas that are designed for level 80 and you probably shouldn’t go there with a much lower level (you’re not getting upscaled in the PvE world, after all).

But as I said, levelling doesn’t take too long. It took me 6 months to reach max level in Lord of the Rings Online and that was with Siege of Mirkwood as the latest expansion. In comparison, it took me about a month to reach level 80 in Guild Wars 2.

Can you play through Guild Wars 2 solo?

Yes and no. You have your “personal storyline” with quests that will lead you to instanced areas and you’ll be the only person in there unless you want to take other players with you. Outside of those, you can play “solo” as in you don’t need to form a party with other players. But the game itself is designed in a way that you will not be completely on your own. You get full experience points and loot for any mob that you’ve hit often enough (that is, more than once usually), no matter how many others have hit the mob as well. In other words: There is no tagging a mob like you know from games like World of Warcraft. You will also have skills that give you and “allies” buffs. “Allies” means friendly players and out in the PvE world, all other players are “friendly players” and will be effected from such buffs, even if you’re not in a party with them. You also get experience points for rezzing other players, so it’s not unusual to have people stop in their track and come over to help you get back up.

There are also events taking place in the world (“group events”) or skill challenges that will be too difficult for just one person alone. So every once in a while, you will need the help of another player if you want to do them. They are not required, though, to advance your character.

To sum it up: Yes, you can play solo and do not need to form a group. But no, you will probably not be alone and fight mobs completely on your own and you will get help from other players more often than you probably do in other MMOs.

How can I take a screenshot with having my character visible?

GW2 Lions Arch Horn

See the horn at the bottom of the picture?

Sorry, but you can’t. Not without workarounds, at least. I seriously do hope they are changing that soon, as it’s very annoying.

One tip: Type “/sleep”, then hide your interface (I’ve rebound the key for hiding/showing the user interface to “#”, by the way, as it is much easier to remember than the default key combination), position the camera accordingly and you can take a screenshot without your character. Unfortunately, this is much more difficult to do with asura than humans, for example. Charr can be tricky as well if you’ve chosen one with long horns.

Can you have more than one character in Guild Wars?

If you buy one campaign in Guild Wars (1), you’ll get 4 character slots: 2 for the account itself, 2 for owning the campaign. Every campaign (there are three campaigns: Prophecies, Factions and Nightfall) adds 2 more character slots leaving you with 8 character slots total. The game has 10 professions which means that if you want to have one character of each profession, you’d have to buy two additional character slots.

Guild Wars 2 comes with 5 character slots and offers 8 different professions. So in order to play all professions, you’d have to buy 3 additional character slots in Guild Wars 2.

Do you have a breath bar in Guild Wars 2?

Nope. Once you get underwater, you will automatically switch your headgear to a breathing apparatus allowing your character to breathe underwater just like she would above. This item works just like other items in that it has stats and you can exchange it in higher levels for items with better stats. But they will all work in letting your character breathe and you will not need to watch any breath bar. Swim and dive for as long as you like!

Why do you want to be a blogger?

Good question. I guess I just like talking and writing. ;) It’s a nice hobby, one I do for fun but not for money. I’ve become part of a community and have met several people who also write about games. It’s just something that I really enjoy doing and if it comes with the benefit of getting to know other people from all over the world, it’s perfect for me.

Guild Wars 2: Regions by level

I was curious where I could go with my level and found it a bit difficult to spot the level range on the map. I know I can always “downlevel” to zones below my level. That means that the “1-15″ does not tell you to leave Plains of Ashford once you’re level 16 or 17. You can stay there as long as you want because your level will be adjusted to the current area you are in. You will not be levelled up in PvE, though! I have already set foot into a high level area with Flummi and she didn’t feel comfortable at all in there. Neither did the poor guy in Kessex Hills with level 16 when he was surrounded by level 24 mobs. Sure, you can enter with level 15, but you should be aware of your surroundings as the mobs can be much higher in level than you are in some corners.

Region Explorable zone Level range
Ascalon Plains of Ashford 1-15
Maguuma Jungle Caledon Forest 1-15
Maguuma Jungle Metrica Province 1-15
Shiverpeak Mountains Wayfarer Foothills 1-15
Kryta Queensdale 1-17
Ascalon Diessa Plateau 15-25
Kryta Kessex Hills 15-25
Maguuma Jungle Brisban Wildlands 15-25
Shiverpeaks Mountains Snowden Drifts 15-25
Kryta Gendarran Fields 25-35
Shiverpeak Mountains Lornar’s Pass 25-40
Ascalon Fields of Ruin 30-40
Kryta Harathi Hinterlands 35-45
Ascalon Blazeridge Steppes 40-50
Shiverpeak Mountains Dredgehaunt Cliffs 40-50
Kryta Bloodtide Coast 45-55
Ascalon Iron Marches 50-60
Shiverpeak Mountains Timberline Falls 50-60
Maguuma Jungle Sparkfly Fen 55-65
Ascalon Fireheart Rise 60-70
Maguuma Jungle Mount Maelstrom 60-70
Ruins of Orr Straits of Devastation 70-75
Shiverpeak Mountains Frostgorge Sound 70-80
Ruins of Orr Malchor’s Leap 75-80
Ruins of Orr Cursed Shore 80-80
Sea of Sorrows Southsun Cove 80-80

I have mostly played through the starting areas so far (sylvari and asura) and ran through the human starter area to grab a few waypoints. I really loved Skrittsburgh in Brisban Wildlands, but haven’t seen or been to much other areas there. Looking at this list makes me realize how much I have missed already and I am only level 23. There’s definitely enough content to run through the zones again with another alt or two… and then there are dynamic events which means I probably haven’t seen everything anyway. Very nice! This game is making me want to explore and do nothing else and it rewards me with everything I need to reach max. level.

I got the names, regions and level range numbers from the official wiki, so I hope the information given here is correct. :)

Additionally, if you ever get lost, have a look at GW2 Cartographers. It’s an interactive map that shows all the areas and where you can find them!