Paeroka’s Ponderings: Gear and level-advantages in PvP

Some time ago, I read a topic in the German section of the Black Desert Online forum where a player suggested that the game's PvP may be better if there were no level-advantages as a higher level gives better stats, for example. He was laughed at by others and called "carebear" for wanting that. Unfortunately, … Continue reading Paeroka’s Ponderings: Gear and level-advantages in PvP

Paeroka’s Ponderings: Bored-out instead of Burnout?

Excuse the bad pun up there, but something got me thinking... In a conversation about GW2's content drought, somebody wrote (I don't have a link, so I'll paraphrase here out of my memory): MMOs aren't meant to be played exclusively. They are made to play with breaks in between. But when I started my first … Continue reading Paeroka’s Ponderings: Bored-out instead of Burnout?

Paeroka’s Ponderings: Original vs. expansion “maps”

When an MMO originally launches, I often find myself exploring the world and simply enjoying the stories that can be found. When you play a hobbit in Lord of the Rings Online, you start off with things like delivering a cake to a neighbour. There is this peaceful village that has no idea about the … Continue reading Paeroka’s Ponderings: Original vs. expansion “maps”

Help! I like too many MMOs…

In the past few weeks, I thought I had finally fallen out of love with Rift. It was to a point where I did not even log in anymore to get my daily artifact (they changed the system now where you get nicer bonuses for logging in, but that's not why I went back). Then … Continue reading Help! I like too many MMOs…

Bookahneer’s Geekwatch: MMO+

Welcome to Bookahneer’s Geekwatch! This is the place where we talk about miscellaneous things like little pieces of gaming news that have attracted our interest or what's recently been in the spotlight of other fansites and projects. Back in August, we received a mail from the developer behind the website MMO+ about his/her project. I … Continue reading Bookahneer’s Geekwatch: MMO+

Let me show you all my mini-mes – Blaugust Day 20

Apparently, it has been almost two years since I have last shown you all my virtual "mini-me"s. I figured that Blaugust is the perfect month to give you an updated version. Especially since I picked up several new games in the meantime and decided to drop some others. And, you know, I need to fill … Continue reading Let me show you all my mini-mes – Blaugust Day 20

Diversity in regional design: Spring

I really love spring in "real life". When the sun starts to feel warm on your skin again. The snow is melting (if there had been some). The first birds are chirping again in the morning (as opposed to the cooing of pigeons). The trees and first flowers are starting to bloom. It's just something … Continue reading Diversity in regional design: Spring

WoW dragon smile

World of Warcraft: 10 years – 10 questions

I stumbled upon a post by the ALT:ernative chat blog asking former and current World of Warcraft players 10 questions. This post is from August, so I was worried I'd be much too late, but in another post, the deadline is stated as... tomorrow. Perfect timing here. :p As you, my readers, may know, I … Continue reading World of Warcraft: 10 years – 10 questions

Project 10/10: Where did day 8 go?

Do you remember that not that long ago, I announced that I was joining Syp in his 10/10 Project? If you have, you probably saw the first seven posts. And then... crickets... Day 8 was supposed to be about "TERA", but I did not enjoy playing it. I got through the tutorial with my first … Continue reading Project 10/10: Where did day 8 go?

The 10/10 project: Wurm Online (Day 7)

Game number 7 for the 10/10 Project was Wurm Online. Even though the game officially released on December 12, 2012, this is not a new game at all. According to its wiki article, development began back in 2003 and people could start playing it in 2006. Notch, the maker of Minecraft, was also one of … Continue reading The 10/10 project: Wurm Online (Day 7)