First steps in Wildstar Reloaded

As you may have heard, Wildstar had a “relaunch” with its new “free to play” business model last Tuesday. I actually had to wait for a few days before I could properly play on the server. As you can probably imagine, or maybe you have even seen it yourself, the launch was met with issues due to the amount of people wanting to play. It did remind me quite a bit of the Trove launch: Trove also has one server for everybody and they, too, had issues with lots of players trying to connect at the same time. And once you actually managed to get into the game, there was lots of lag, rubberbanding and so on. Wildstar’s f2p launch was no different, actually. I usually stay calm and patient for a few days before I wonder if the company really knows what they are doing… :p

Right now, I opted to write about Wildstar instead of trying to play as there is a queue to get into the server. The server itself has gotten more stable, I think. I played during off hours yesterday and today (starting at 8.30 am on a weekend means lots of free space on the server… ^^), so the server was behaving quite nicely then. During the week, I do not have that luxury, as I need to work like so many others. So I was happy to get some gaming time in Wildstar this weekend.

What Carbine did to help ease the load on the servers was to add additional servers. For the EU PvE server Jabbit, there is now also Jabbit-2. As soon as the main server is stable again and the login issues are solved, they will merge Jabbit-2 into Jabbit. Fortunately, Wildstar has a system where you have to give your character a first and last name. So naming issues should not be a problem as long as you’re at least semi-creative… and no, “Shadow Hunter” and the like do not belong into that category.

Wildstar taxi ride

To be honest, the one change that I had really been looking forward to was the increased movement speed of our characters as long as they are out of combat! One of my main issues with the larger races in MMOs is that they always walk so slowly. Of course, movement speed has to be normalized between all races or else there would be an unfair advantage for the taller ones. But it does lead to awkward animations sometimes. The speed may be the same, but it just looks and feels so very different with an Aurin or the Chua compared to the big Granok. But my main character, Gechi Rosix, belongs to that race. I just love their overall look! Other than that, I could not resist and bought some NCoins to get my last two character slots. Carbine allows you to have 14 characters per server (there is one PvE and one PvP server per region, but this doesn’t really count for me, as I don’t like PvP servers). I already had 12 because I had bought the game before it went free to play. So I simply had to get those other two as well.

I still really like the world that Carbine created with Wildstar, so I really do hope the queues and lags and all that will be gone fast! But yeah, I think the server issues have decreased over the last few days. Either way, in case you were wondering whether you should have a look at Wildstar or not, my advice is to wait a few more days until things have settled down a bit or create a character on Jabbit-2 (and the appropriate equivalents for the PvP server and the US PvE/PvP servers) as they will get merged into the main servers later on, but they generally do not have any long queues and considerably less lag.

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Posted in Wildstar

GW2: Buffing my playstyle by 100 %

Guild Wars 2 is getting another balance patch this Tuesday and it looks like this one was made especially for me! :D

While I have every profession at level 80, the ones I’ve played the most are warrior, mesmer and thief – and all three get buffs to the weapons that belong to my favourites!

I know that rifle on warrior is bad and doesn’t do enough damage, but the longbow and I just don’t get along. Whenever I have to get into ranged combat with my warrior, I still take out my rifle. I also just really prefer the style of a rifle over a bow. When I saw the notes for the skill balance changes this morning, I squealed a little as the rifle will be getting a “bit of a damage buff”. The main question, of course, is whether it’ll be enough to get this weapon back to a competitive level compared with other weapons. However, as I said, I just really like this weapon and I love reading that it will get a much-needed buff!

GW2 Asura Mesmer

The moment my first mesmer got a sword in her hand was the moment I knew I had to play this profession! This was back during a beta weekend event where we were only allowed to play humans (ugh…). But this weapon still made it fun! Of course, I switched to asura as fast as I could which made the sword even more fun to play. Some of the asura combat animations are just too cute. I was surprised to read that the sword (main hand only) is getting its damage buffed as I hadn’t even known this was necessary. I have been playing with a scepter lately, though, so I did not pay attention to where the sword stands. And well, what do you expect from a person who plays her warrior with a rifle, eh? ;) Still, I take that buff and I’ll definitely try it out again after the patch.

GW2 Skkia asura thiefLast but not least, the thief. I had originally not even considered playing a thief, because I don’t much like relying on stealth or positional combat. But then I realized that neither is really necessary. What I really liked was the pistols (in any way and form: main hand, off-hand as well as dual-wielding). I don’t know what it is with rifles and pistols and me in fantasy games. Again, I think it’s so much more fun than the bow! And it is a lot more stylish with the thief, after all.

Thankfully, when I’m talking about weapons here, I’m talking strictly about games. ;) My love for rifles and pistols stops right at the “exit game” button.

Anyway, three weapons I love, three weapons that are getting buffed! Additionally, being able to see how much time I have left to put down the exit portal with my mesmer is priceless! Something I’ve been wanting to get for so long (3 years, to be precise… :p)! So far, I’m very happy with the balancing. Then again, I use a rifle with my warrior… what do I know? :p

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Posted in Characters/Classes, Combat, Guild Wars 2

Wildstar “open” beta started

Wildstar will go free to play in 5 days! And maybe you’re sitting there, in front of your PC, wondering: Is Wildstar for me? Will it suit my gaming needs? Is it fun? And, most of importantly since it is going “free to play”: Is the cash shop fair?

Up until this morning (or last night, depending on time zone), you had to rely on people streaming the closed beta which has all the upcoming changes and the cash shop already. Or people writing about their experiences in a blog. For example, I had considered writing about my impressions here. But due to a lack of time I have not been able to do so yet.

WildStar new character creation screen

Thankfully, a bug happened. Carbine had given out beta keys for people to test the upcoming changes and/or to take a look at the game itself. And apparently, some of those keys expired and players were not able to access the test realm anymore. So, instead of fixing the keys, Carbine decided to just open the gates for everybody! But keep in mind: This is the beta test. It’s the test server. None of this is… real. :p That is, once “free to play” arrives, you will have to start over on a live server. The test server client’s size is close to 14 GB, by the way, if you’re wondering whether it is worth downloading now.

As I said, I’m lacking the time to sit down and write a proper blog post on what I think about the game. My impressions from back before release haven’t changed, though. If it was free to play, I would play it immediately. And it will be free to play in 5 days. I think the biggest complaints – other than the payment model – have been about the raid content of the game. Since I am not going to raid in Wildstar, I do not care about this aspect of the game. I care about the world, the housing, the combat itself and, last but not least, how they implement the free to play features. I love the world as it’s weird and quite open (you can leave the city without facing a loading screen, for example) and the monsters and animals there are actually quite funny to look at! The housing is decent – more than just decent, I assume. I have not done much yet because I focus on levelling instead for now. But housing has a purpose. I have a field with mining ores, I have a garden for plants (used for cooking), I get rested XP when I log out there and there’s a board which gives me a buff (like more XP). On top of that, you can also decorate your place, of course! Then there is the combat. I actually enjoy it more than the combat in Guild Wars 2. The telegraphs themselves are distracting sometimes, but they’re also useful, because I don’t feel like I have to memorize which skills a mob can or may use at which time. It’s just much easier. And yet, I’ve died much more often than in Guild Wars 2. But I also always knew why I died. So yeah, I like it. :)

Wildstar Beta


This leaves one thing: The cash shop. First things first: There are lockboxes. I still don’t like them and I doubt I ever will. I want to know what I get for my money before I spend my money on it. I do not want to buy an RNGed item. So many games use them (Rift, Trove, Guild Wars 2, just to name the few that I’m playing), so I guess this is the side effect that we have to live with. On the other hand, I didn’t see anything that would be labelled as “pay to win” either, so that’s good. And we will get daily login gifts which is something I have come to love. It’s become part of my morning routine before I start with my work. I get my first cup of coffee, sit down, check the news, my emails, Twitter and grab my daily login gifts from the games that have them (Rift, Trove, Guild Wars 2, just to name the few that I’m playing… :p). But I would definitely recommend you check out the cash shop for yourself to judge whether you like it or not.

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Posted in Games in alpha or beta, Wildstar

Bookahneer’s Geekwatch: MMO+

Guild Wars 2 Bookahneer's GeekwatchWelcome to Bookahneer’s Geekwatch! This is the place where we talk about miscellaneous things like little pieces of gaming news that have attracted our interest or what’s recently been in the spotlight of other fansites and projects.

Back in August, we received a mail from the developer behind the website MMO+ about his/her project. I am always a bit skeptical when it comes to people asking to have their projects promoted, because I don’t want to recommend something to you which then turns out to be a scam site trying to steal your game accounts or a website that ends up in the gold-selling business. So, I let those mails rest for a bit and check out the website before I make a decision what to do with it. In this case, I actually forgot about it. Blaugust had been really busy and then we’d gone on a short vacation.

Anyway, I just remembered it and looked at the website. It still looks as good as it did when I first visited it. In fact, it looks better. On top of that, several other sites have written about this project by now and the developer asked about feedback on Reddit. So now I can say that it really is a legit project and with that, a really great one, too!

You may – hopefully – now wonder what that website actually is? It’s an MMO search engine! Quite simple, but very helpful. I know from the search terms of our blog that people regularly try to figure out if one MMO suits them or which of several MMOs they might enjoy trying out. This search engine can help you with that. It’s got quite elaborate filters letting you decide what you want, what you don’t want, what’s irrelevant and so on. The MMOs are also colour-coded by their release status (released, beta, development, cancelled).

MMO+ website

I tested it trying to find upcoming MMOs that may be interesting for me and the search engine showed me Black Desert Online and Wild Terra. I don’t really know what I would need to change to get Project Gorgon to show up for me. :p But here is Project Gorgon’s profile on MMO+. At the very bottom of the game’s pages, you can find a button that lets you send in a suggestion in case you find something is incorrect with a profile.

So, if you’re looking for a new MMO to try, maybe this website can help you!

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Posted in Bookahneer's Geekwatch, Community

GOG Piñata – Tesla Effect: A Tex Murphy Adventure

GOG is currently having its “piñata sale” where you pay $3 (2,74 €) where you have no idea what kind of game you’re getting. They promise it will be anything worth between $9.99 – $44.99. You know how I am not much of a risk-taker, right? But somehow, curiosity got the better of me and I bought one. Of course, not without adding, removing, adding, removing the piñata several times before I chose to buy it. :p Bookahnerk did the same, by the way, without buying a game (yet?).

Anyway, what I got is “Tesla Effect: A Tex Murphy Adventure“. I never heard that name before, even though Tex Murphy has been around since 1989. Point & click kind of games are not my favourite genre, but I do appreciate them once in a while! And when I saw a game description with the word “noir” in it, I was sold. Or rather, just incredibly glad that I probably did not just waste those 2,74 €. I really loved playing “LA Noire” especially because of the atmosphere in the game and the whole “go investigate something” plots.

Tesla Effect: A Tex Murphy Adventure

Since I’ve only bought the game a couple of hours ago, I have not had the time to dig into it much yet. But what I’ve heard about the game and what I’ve seen in the game so far looks really good! The only downside is that it’s 1st person view. Not a fast variant, so I can play it for a bit, but I will have to be careful and not play too much in one single gaming session. Other than that, I should be fine. And gaming sessions should never be too long without a break anyway, right?

There is also a Reddit thread with people listing what games they got in their piñatas. From those I have seen, I think I got the one that interested me the most and this is what I like about promotions like these. It’s not too expensive, so I can do it once with no issues, and I may end up finding a game I wouldn’t have ever considered getting otherwise!

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Posted in Indie developer, Other Games
Wildstar Reloaded - going f2pSeptember 29th, 2015
Wildstar is free to play now!
GW2 Heart of Thorns LaunchOctober 23rd, 2015
17 days to go.
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