Coming to Trove next: Chocolate Fishing and Ship Cannons

trove-logoAnother livestream on Twitch was planned, but due to a “forced software update” technical issues arose, apparently, leading to Trion cancelling the Trove stream. As of this moment, they’re working on getting the stream set up for ArcheAge and Rift later on, but they weren’t able to show us a preview of what’s coming next in Trove.

Avarem, lead developer of Trove, answered a few questions in the Twitch chat that were asked by viewers. The chat scrolled by too fast (I really dislike auto-scrolling chat text, by the way), so I could not catch everything and I definitely missed the beginning of him answering questions. But what I did catch, I copied, so you can read it now. The “centered” text is directly copied from the chat.

1nsaint: @Avarem what was planned as preview on todays stream?
Avarem: @1nsaint it was the Meownt, Phoenix mount adventure box, chocolate fishing, ship cannons, and the new UI

The Meownt preview week in the chaos chest will start next week. This probably means that the Meownt will be added to the loot table of possible drops out of the chaos chests which you can buy for credits in the store. I looked for a hint of what the “Meownt” is, but could not find anything. I would assume it’s a mount, but no guarantee here. It’s just a guess. On the other hand, Avarem also said:

Avarem: it has a whole CATegory (get it) so you can guess where that is headed

With the latest patch, we got fishing, but only for water and lava. The other liquids (chocolate and plasma) have no fishing so far. But Avarem confirmed that chocolate fishing will come next week! Something else will change as well, though:

Shockfusion: @Avarem any changes to rares in fishing or the amount of glim from fishing?
Avarem: @Shockfusion Uncommon fish will go down some in how often they appear, so rewards for fishing will go down a bit, but not a lot, we’re also going to add more to buy with glim

Something else concerning fishing:

Avarem: also there’s a reason to have the lady of the lake fishing pole
Avarem: so don’t be sad, you people who were sad about that

I am not sure the “sad”-part belongs to the fishing pole. Again, the chat scrolled by too fast and I missed the beginning.

One last thing:

Avarem: If you haven’t seen our UI preview (not out next week, but some the week after) check out our official twitter account (@trovegame) or mine (@heyandrewk)

I assume Andrew referred to their tweet with a picture showing the ship cannons. I did not even look at the UI until I saw this chat message. But here you go:

Trove Teaser: Ship Cannons and new UI

Teaser: Ship Cannons and new UI

(Source: https://twitter.com/HeyAndrewK/status/586326784293015552)

I guess we’ll have to wait and watch the official forum to see more info on what is coming to Trove next week.

Liebster Award x2

Liebster AwardAbout a month ago, I was already nominated for The Mystical Mesmer and almost forgot about it. However, I now received another nomination from Rakuno of Shards of Imagination. That’s 22 questions in total. Of course, I feel honored that they thought of me in their blog posts and I’m happy to participate now. :)

First, an introduction of the Liebster award: As the icon suggests, it’s a way to discover new blogs for the readers of your own blog, but this isn’t simply done by saying: Go read their stuff! If they accept the award, they agree to give 11 random facts about themselves, answer 11 questions that you give them and they will give out 11 questions to 5 people they nominate themselves. In other words, you can get to know them a little bit better this way.

11 random facts about me

  1. I’m a psychologist, and work in the field of special education needs.
  2. My first computer was a Commodore 64 and the seonc one had Windows 2000.
  3. I cannot choose a favourite colour, because there are so many great ones (though orange and green hues are on top right now. Red is great, too, but a rather boring colour at the same time, if you ask me).
  4. I used to be obsessed with rabbits when I was a kid. I had about 30 or 40 rabbit plushies – and yes, two real rabbits as well at some point.
  5. My favourite ice-cream flavour is “Straciatella”.
  6. I have one brother who is 5 years older than me.
  7. My brain tends to give me really bad nightmares whenever it finds something it can use to scare me which is why I tend to avoid watching horror movies.
  8. I find seafood disgusting (except for some kinds of fish).
  9. I’m afraid of heights, but bought two annual tickets for myself and bookahnerk for a ropes course in a forest nearby.
  10. I used to draw comic snails when I was a kid.
  11. If I’d been a boy, my parents would have named me “Matthias”. One of my younger cousins got that name then.

The 11 questions I got from The Mystical Mesmer

1. What are the three major elements of your ideal video game?

I’m not sure what exactly “elements” refers to. So, I’m just going to say what comes to my mind here. :p It definitely has to have open world PvP areas (without PvP being 100 % optional and not required for the game at all if you don’t want to PvP). Then it has to have housing. And it has to have interesting classes that are more than the standard ones warrior, mage, ranger etc.

2. Big city, suburb, or countryside?

Neither. Near the city centre in a medium-sized town (around 100k inhabitants). Basically, exactly where we are living now. :) Or Hamburg which is a city with 1.7 million inhabitants but it doesn’t feel this huge or even crowded with lots of green areas, a lake and more than 2400 bridges. :p

3. What’s the origin of your blogging name?

I chose “Paeroka” when I started writing about games. It just fit. Back when I’d written a story for Nanowrimo, one of the characters in that story was named “Paeroka”. I liked the sound of it, so I used it for my first character on Horde side in World of Warcraft. When I started blogging about games, I did not know which name I could use, so I chose my character’s name. So, I basically named myself after a character that is named after a character I created back in 2005.

4. Aeris lives and you’re hired to retell Final Fantasy 7. What role does she play?

I’m sorry. My knowledge of Final Fantasy ends right with that name “Final Fantasy”. No idea who Aeris is. I did try out the MMO once for an hour or two, but that’s really all I know about this IP. Oh, and chocobos.

5. What’s your favorite biome?

I can give you examples from games, because I always love the same kind of area.

6. Write a haiku love poem to this morning’s breakfast.

Three mugs of coffee
With a hot bagel to go
Not much time for food.

So this isn’t exactly a love poem. But my breakfast, even though it was yummy, was more a necessity, because I’d needed to take a painkiller and that thing also kills my stomach if I don’t eat something first. :p Still, coffee is a must. I should have maybe written a haiku on coffee.

7. What’s your preferred device for reading blogs?

My PC most of the time. It used to be my mobile phone on my way to work when I had a commute of 1.5 to 2 hours every day. But now that I don’t have that anymore, I prefer my PC with its large monitor and fast internet connection.

8. If you were to start up a video game company, what would you name it?

Erm… sorry, I’m totally unimaginative when it comes to naming things. I’d probably ask bookahnerk to think of something.

9. Which of the Seven Dwarves would you be and why?

I had to look them up now, I admit. ;) Probably “Grumpy” from that list. I do get grumpy fast when things don’t go my way.

10. What form of exercise do you find to be the most effective?

Jogging. I can’t do it at the moment because I’m still having issues with my skin and it starts itching like crazy when I start to sweat. So, for the time being, it’s my elliptical trainer. Probably not the most effective, but I can watch a TV series while exercising and that’s really motivating (and entertaining) for me… and everything that gets you to exercise and is fun is effective, right?

11. How long is a piece of string?

Huh? I don’t get that question. ;)

The 11 questions from Rakuno

1. Why did you decide to blog about your chosen topic (for instance, why MMOs or why your chosen game)?

I started blogging a long time ago. On Deadjournal, actually, and then Livejournal when I’d gotten an invite code from an acquaintance. Over there on Livejournal, somebody started a German community journal for World of Warcraft. I joined it, because I knew the person who had started the community and because bookahnerk had just started playing that game. I’d wanted to know more about his hobby and I also liked the world that the game is set in (from what bookahnerk had told me about it, at least). So, it wasn’t that I woke up one day knowing I want to blog about gaming. I kind of slowly shifted into it. I had written posts on that German WoW community after I had started playing myself and then wanted to have a blog on my own because it gives me more freedom. It took a bit longer until I decided to start a blog, though. I also like WordPress and Blogspot more than Livejournal as a platform to write about games which is why I came here, to WordPress. As for why gaming? Because I like gaming and I like writing. Additionally, I wanted to practice my English more and I needed something to write about.

2. What do you feel is the hardest part about blogging?

The constant self-doubt and inner critic. That voice inside of me saying: “Nobody wants to read that.” or “You should really rewrite this paragraph… no, better that whole post! It sounds like a little kid wrote that.”

3. What is your favorite part about blogging?

Having people approach me and start a conversation because of something that I wrote (either here in the blog or somewhere else). I also admit, it was awesome to have people approach us in real life to tell me and bookahnerk that they like our blog. That’s not our “favourite” part, but it’s at least a nice bonus.

4. How did you get into MMOs?

Bookahnerk. ;) Well, kind of. I’ve always loved fantasy worlds (in books mostly), enjoyed science fiction (Star Trek more than anything else) and I already played a text-based dungeon-crawling game that you play online with others. Then bookahnerk started playing World of Warcraft and he sometimes, slowly told me about that game (that was at the beginning of our relationship). It took a while until I asked him if I could try WoW. I was a bit anxious because I was just about to start preparing for an important exam and did not want to get sucked into this game. Two days after trying WoW, I got a call from him telling me the serial code of my own WoW copy. :D I also used it as an incentive after a full day of studying (same as with Rift and my final exams later).

5. Sandbox or Themepark? Why?

Sandbox with a bit of themepark. If the game is only sandbox with no direction, I can easily feel lost. But if it’s only themepark without giving me any freedom, it’s not good either. For example, Rift is a very themepark game in that it has quests, dungeons, raids, set classes which doesn’t give you much freedom in choosing which weapons to use, for example. But it does, at least, have housing which lets you freely build structures and so on. It’s definitely more than just placing a table here and a bed there. It’s still a themepark game, so some more freedom would be nice.

6. When you are starting on a new game what makes you choose a certain race/class?

Race is rather easy: The one I like the most visually. I usually do not create a human. For me, it’s the boring choice. Here we are, in a fantasy world where everything is possible – hey, let’s make a human because that’s what I am, too. ;) I tend to go with smaller races because they’re usually quirkier and funnier to watch. Also, dwarves. When a game has dwarves, I’m really happy. As for class, it used to be spellcasters as my first choice, usually one with a few tricks up their sleeve (frost mage or warlock in WoW, mesmer in GW2). But depending on the combat system, I actually prefer heavy-armored melee classes, mostly with a sword and a shield or dual-wielding weapons. I don’t like two-handed weapons unless it’s a staff. So this limits my choices down pretty well most of the time.

7. If you had unlimited resources and time what game would you make? This can be an original idea of yours or based on an existing IP.

I would make a game around the fantasy world I had started to create around the Nanowrimo stories I have written, with dwarves, boring humans who are always at war with each other and the nimari – a race that explaining would take too long here since I’d have to go into the whole background of how that world was created. :p It would definitely be a mix of themepark and sandbox MMO with housing, crafting (best items in the game would come from crafting only), PvE as well as PvP with the latter being optional (a bit like the RvR areas in Warhammer Online, I think). Sadly, I don’t think I ever will have unlimited resources, so I will just stick with writing the stories instead. ;)

8. What is your favorite book?

The Light Bearer by Donna Gillespie. During a particularly boring vacation with my parents, I had finished reading the three books I had brought with me within less than two days. It had been raining constantly, so we had basically been stuck in the house. We went shopping and I was looking for a book with lots of pages that would last longer than the ones I had brought, with a maybe interesting plot. I went for this one because it is about people from a Germanic tribe and Romans and it seemed like an interesting combination to read about. I couldn’t put it down until I was finished. I had to, my parents forced me to, but I really didn’t want to! I also got the original version (I had only read the German translation at first) from bookahnerk back when we had been “just friends”, but this very present first showed me that he is a very special person that I want and need in my life. So, this book isn’t only my favourite, it’s also connected with quite a bit of nostalgia by now.

9. What, in your opinion, is the best game of all time?

Hmm… A lot come to my mind for very different reasons. For example, Tetris, for being the game that connected me and my family back when we bought two gameboys. One just wasn’t enough for 4 people. ;) So we had two gameboys, two of us were playing Tetris, the other two were watching and cheering. World of Warcraft for getting MMORPGs out of their niche and into a broader market, maybe. For me personally, Cultures 1, because it brought me so many hours of entertainment. But best game of all time… probably not one of them. It always depends on what you interpret as “best” – best for what? :)

10. Someone challenged you to a duel at dawn. Since you are the one being challenged you are given the choice of weapons. What would be your choice? Keep in mind the challenger will be able to use the same weapons.

We’re talking about a gaming environment, right? Then a staff to go with my frost mage’s abilities. :p In reality: Nothing. I doubt there’s anything I could use as a weapon which would make me come out the winner.

11. The robot uprising happened at the same time of the zombie apocalypse. The robots see the zombies as a threat and the zombies react to the robots hostile actions instinctively. Who would win, the robots or the zombies and which one would be worse for the last surviving humans?

Another tough question. I find zombies annoying and overdone lately. So, I would vote for robots. On the other hand are robots scarier because they can probably hurt you more, seeing how they’re made of metal and with the latest technology, I assume. ;)

My 11 questions for the people I am going to nominate:

  1. What was your first gaming rig?
  2. Do you prefer games based on existing IPs (e.g., Star Wars, or that infamous probably never-to-be Harry Potter MMO) or new IPs?
  3. If you could resurrect any online game that is no longer (officially) available, which one would it be?
  4. Let’s imagine you’re put into a higher-up developer position of your favourite MMO with enough power to decide: Which one thing would you want to change about the game immediately?
  5. Is there a blog post you really would have wished you had written but haven’t (yet)?
  6. If you feel a writer’s block approaching, what do you do to overcome it?
  7. Blogging and gaming – how do you balance those two?
  8. What one advice would you give a new blogger?
  9. Other than gaming and blogging, what is your favourite pastime?
  10. How much time do you spend in the character creation screen for one character?
  11. If you could actually live in your favourite MMO, which place / town / area would you choose?

And now it’s probably time to actually nominate some people, right? I’m actually supposed to name 5, but eh, I was already nominated by two people. Jaedia, whom I would have liked to nominate as well, has just done this, too. All of this kind of narrows down my own choices. :p So, I will just say that I nominate a) the guys from Dragon Season (mostly TheValliant and Tilion, but all the other writers on there are welcome to join as well!) and bookahnerk – yes, from my own blog. So what? ;)

The annual question: Do I still want to write about games?

… Or isn’t a cooking blog what I want to do instead… Hmm… tough decision, really. While I’m pondering whether I’ll quit writing about games, I’ll give you a recipe of a lentil soup that I’ve known for ages. My mum often made it and even though our tastes in food are rather different by now, this is one of the few recipes from her that I regularly make for me and bookahnerk – and friends, too, of course!

Linsensuppe_Bild 5

Be careful, though. As is common for typical German dishes, this one isn’t exactly low on calories. I usually prepare it on days when I’ve exercised. :p Also, the amounts I’m giving you are just the amounts I’ve used when I prepared it the last time. But really, it’s up to you how much you want to add of which ingredient (e.g. much more potatoes, not that much sausage). The great thing about this recipe is that it’s easy, fail proof and it can be altered! :)

Ingredients:

  • Lentils (“Tellerlinsen” to be more precise)
  • (Waxy) Potatoes
  • Pork Sausage
  • Cabanossi (we tried Chorizo once, that worked as well. The pictures here show some other kind of red sausage, but I can’t find a good translation for it)
  • Water, salt and pepper

For the amount I use in the recipe, try this converter if you’re not working with grammes usually.

Put about 200 g of the lentils in a pot. Then take about 3 potatoes (300 grammes), wash them, then simply cut them into pieces and put them with the lentils. If you prefer, you can also peel the skin off first. I’m just usually too lazy and since we like it with the skin anyway, we just don’t bother. The potatoes we use here are waxy ones, by the way, so it’s not bad if they’re boiling a bit longer. Add about 3 litres of water to the lentils and the potatoes and then turn on the stove. Let them boil for 45 minutes. Very important: Do not add salt or the process will take longer! Also make sure the water isn’t boiling too much, so it doesn’t boil over.

Cut the sausages into small pieces (get rid of the skin if it’s not edible!). When the lentils are done, add the sausages, salt and pepper. Let it boil for a few more minutes.

And – that’s it. Really. It’s an easy soup. Nothing special or fancy, but as I said, I really love it. There are a lot of variations out there and I guess almost every household has a different recipe. Ours belongs to the “very simple” kind. :p You can also add carrot pieces if you like. Since my stomach doesn’t like raw carrots, I only ever buy them if we have several meals planned with cooked or baked carrots. Which means that most often, we don’t add any carrots to this soup. But it is a great addition. And some more vegetables never hurt, right? ;)

Related posts:

Trove Pirate Class Giveaway by Kiwi and EnemyEX

Trove_Pirate CaptainThis is what I love about online games: The community around them. In this case, Kiwi and EnemyEX are having a “launch party” for tomorrow’s “Fish’n’Ships” update in Trove.

Read the post by Kiwi in the Rift forums where she posted an explanation on what is given away and how it’ll work.

The short of it:

  • From now until the servers go live with the update, you can follow @kiwidream101 and retweet her tweet for a chance to win the new Pirate class
  • She is going to level the new Pirate Class to level 20 and you can join her doing so.
  • On the way to level 20, there will be more giveaway
  • You can watch EnemyEX’s stream as they will play Trove together tomorrow (and where you can win robo raptors)

There is more to win. If you want to know what and how, go read Kiwi’s post! :) Also, if you want to level a character as well, don’t forget that you can join them! Having a level 20 character in Trove also means that you will get a pretty black budgie in Rift. So here is your chance to tag along and have fun!

Coming to Trove next: Fishing, Ships & the Pirate class

Trove_Pirate CaptainAfter postponing the update for a week, the Fish ‘n’ Ships update will finally land in Trove coming Tuesday (March 31).

You can preview what’s coming in their latest livestream video on Twitch. Or you can read the summary written by Bragi in the official forum. Also, since it was originally scheduled to go live last week, we know quite a lot of what’s coming. This doesn’t make it any less exciting, of course!

Please note that the update will come about three hours earlier than usual as Trion is doing some other maintenance which affects the time slot they have to use to update the game.

One thing I’m still confused about is whether the class will be called “Pirate Captain” or “Pirate Lord” or maybe just “Pirate“. At least, the official announcement of next week’s patch only calls it “Pirate” with nothing else added. But that’s just a small detail. Altogether, this class looks like a lot of fun to play. :) I know that I will definitely buy the class as soon as it comes out. You may remember that the newest class is always the most expensive one. The ones released before the newest will get cheaper then. This means that the Pirate Captain will cost 8000 cubits, the Shadow Hunter will then cost 6500 and the Ice Sage will cost 5000 cubits like the other classes.

Trove_Pirate Captain Parrot

So far, I have always bought all classes for the maximum amount of cubits, even though it probably wasn’t worth it. While I did play the Candy Barbarian to level 20, the Ice Sage and Shadow Hunter did not get played much. I just ended up not liking them enough. Since levelling up a class gives you mastery points, though, I will level them up one day. Probably together with bookahnerk, though, as playing those classes alone isn’t fun for me. Anyway, the Pirate – what do you think about that class? A silly question, I assume. It’s a pirate, after all. With a parrot. On. A. Cannon. I think it’s a very neat detail that the parrot is usually flying right next to your shoulder, but when you use your skill on your right mouse button, you “throw” it onto a cannon. For the duration of this skill, the parrot is sitting on top of the cannon controlling it.

Trove_Pirate Captain Decoy

The Pirate also has a skill where it calls Decoys. That one is similar to the Fae Trickster. But with the latter, the Decoy looks identical to the actual class. I’m not sure how good the pirate’s decoys are, but they seem to do the trick… ;)

Another important note is that the Pirate does not use energy regeneration! So, if you’ve collected items or when you find items while playing, your preference should be with items that do not use a stat that’s useless to you. In order to regenerate energy, you will have to collect the doubloons that appear when you’re shooting at enemy NPCs. But only your parrot skill needs energy. I guess that basically means that the doubloons are the wage you’ve got to pay the parrot, so it fights with you. :p

The second major addition will be ships. We now know that the ships will also have stats. When you’ve got mastery level 70 you get a boat. But that’s quite a long road, especially for a new player. The fastest way will be to pay $20 on March 31 and buy the Pirate Pack which will give you the Pirate class (although you can buy it for cubits, the in-game currency, as well), the two available costumes for the Pirate and two ships (Ghost Ship and Draconic Ship). You will also be able to buy the ships individually, however. The Draconic ship will be able to sail on lava without taking damage.

Trove Ghost Ship

Ghost Ship with Ghostly Sail

I’m not sure how else you can get a boat, especially when your mastery level isn’t high enough yet. Mine isn’t, for example. They did previously say that you will have to play the game to get the bigger boats, even though some boats will be in the shop. So, I assume the two mentioned above are the boats in the shop and the rest will be acquired in the game. Fine with me. I just hope that I can at least get a tiny little boat right away! Another detail that they mentioned in that previous livestream is that the new biome, the Treasure Isles, will drop “Golden Seashells” which you will need for the boats. So make sure to spend time in there and collect those items if you want a boat!

Update (March 30): Avarem posted a screenshot on the forum. This one clearly shows that the SS Dinghy will be available from the glim pirate merchants (the ones whose pirate image on the flag has red in it) for 500 glim. The Worn Sail will be available for 250 glim. In case you don’t have any glim yet, go farm it to be prepared for tomorrow’s update. :)

Trove_Deconstructing Fish

Deconstructing the Hub Hugger

The third big feature will be fishing. This is probably my favourite of the three. No matter which online game I’m playing, if there is fishing, I will do just that! It’s such a great thing to do when trying to relax from a day at work. The fish you catch will need to be put into the Deconstructor, so that you get useful resources. They also explained how the fishing poles work in their previous livestream.

Update (March 30): Avarem posted a screenshot on the forum. You can buy your basic fishing pole from the glim pirate merchants (the ones whose pirate image on the flag has red in it) for 200 glim. A lure will cost 10 glim per piece.

If you’re annoyed with how tedious trading is (you and the person you want to trade with have to stand next to a trading post together), then the following news will make you happy: Avarem said that they will work on making trading easier, possibly around or right before launch. The word “auction house” was mentioned, but they did not say they will add one. They want to make sure that trading will work and fit to their game and the major goal is to “make it easier to trade”. Either way, I am happy that they acknowledged this. I don’t know if I really need something like an auction house, but being able to trade items with a specific person even if you’re not online at the same time would be great. For example, via in-game mail.

One last thing I want to comment on is the possible change to cubits. So far, you can get 500 cubits on a weekday and 1000 on a Saturday and a Sunday. There is no way to get more cubits as they are not tradeable and the “quest” can only be done once a day. They are planning to add more quests which you can do to earn more cubits. The problem with cubits is that when the items you can buy for cubits are tradeable, you can just make several alt accounts, farm cubits and buy everything that way. Instead, the stuff you can get for cubits will not be tradeable and then they can also increase the amount of cubits you can earn. I like that, because at the moment, I sometimes only log on to get my daily amount of cubits, but then log out again. Avarem also said that they will add enough items that you can buy for cubits, so there’ll definitely be an incentive to play the game more to earn more cubits and buy whatever they’re offering.

I really hope the patch will come on March 31st and not be delayed by another week, because that day is also my last work day before I can enjoy a 1,5 weeks vacation. I am definitely planning on spending some more time in Trove then trying to catch all the fish! :)

Foostival 2015 in Germany

Blog_a id_deutsch

FoostivalSome of you may remember that I was not able to attend last year’s Foostival. I still helped out a bit with the organization, but not nearly as much as I would have liked to do. This year, bookahnerk and I did not only go there, I also helped organize a lot more.

But before I give you my written impressions of this year’s Foostival, let me reiterate what Foostival exactly is first. Foostival, as I wrote in the above linked entry last year, is a Guild Wars 2 focused event made by fans for the fans! Most of us are part of at least one fan site (in my case even two).

This year, the Foostival happened in four countries simultaneously (France, Belgium, Germany and the UK). In every country, it is organized solely by fans of the game. We were lucky that the European community managers joined us, but they did so not in an organizational position, but instead as our guests.

The purpose of the Foostival is to get to know each other. One the one hand, for us fansite writers to get to know the people who hang out on our fansites or community sites, and for our readers to get to know us, but most importantly: For players to get to know and meet other players. 

Since I was one of the organizers, I could not spend that much time talking to all those who attended the Foostival. But I still had a lot of fun. I got to meet the great guys from GuildNews again, I could watch the gw2community team organize a Tequatl run and I could see a lot of people enjoy themselves and smile – especially when it was time for our giveaways. :p

Unfortunately, this year the planned jumping puzzle that should have taken place in France and Germany simultaneously could not happen, because the French guys had problems with their PCs. By the time we decided that us Germans should do the jumping puzzle on our own, the time slot for the Tequatl run was almost there, so we switched to that one instead. I would say that this “dry spell” in between was rather unfortunate and especially disappointing for those who would have loved to do the jumping puzzle.

Altogether, I would say that this Foostival was a lot of fun and I’ve seen a lot of smiling people. In fact, even though I’d probably spent a lot of time checking my Skype messages that day, I did get to talk to a few participants and I hope to be able to do so much more at the next Foostival. I’ll just have to multitask a bit more. ;)

But you may wonder: What led to this day? What did we have to do before we even got here? Relatively easy answer: A lot of voice chat and Skype text message sessions, several emails, a lot of brainstorming and about a zillion Google Drive documents. :p

I really enjoy working together with others on a common goal, though. And while I generally prefer having this blog for myself where I can do whatever I want whenever I want without having to deal with deadlines or coordinating with others, doing exactly that for something like the Foostival is a lot of fun and a great opportunity to get to know others. I guess I can say I’ve also been lucky because the guys from GuildNews are not only down-to-earth but also easy to work with. We did not really have to tell each other to get any work done or force tasks on somebody because nobody did them otherwise. It just so happened that the work that had to be done got done by one person or another. At some point, I did what I do best and took over some of the organizational stuff in the background. The official website, the Facebook site and the Twitter account had to be fed with information for the German Foostival (in German, of course) and we had to make sure that everybody who applied for a spot at the Foostival got added to a list and, of course, some participants also had questions and I was happy to assist them and answer as well as I could. You can hardly find me in the front row holding a speech unless I absolutely have to. But I really enjoy keeping lists and sending emails to people. ;)

What’s difficult with something like the Foostival organization is that there is not one single person who is in charge and has “the last say”. I tried to do as much as possible without seeming like I wanted to be “the boss”, you know? But organizing this together also means that there shouldn’t be a boss who decides everything while everybody else follows. The point of the Foostival, and the reason why I really love this initiative is that all fansites work together to put something fun for everybody. It’s not about getting the most hits or views or followers for our own fansite. It’s all about the community. And I think I can say that we have been successful with our second Foostival and I can’t wait for the third to arrive. :D

Edited to add: If you want to organize Foostival in your own country, get in touch with us!

The following pictures were taken by Lord Walek, but he gave me permission to use them in our blog. :) If you want to see all pictures that were taken at the Foostival, go to the official gallery (which I will work on after publishing this very blog post here… so the link does not show pictures as of yet).

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Ein Hinweis: Im englischen Text findet ihr zwei Bildergallerien. Die wiederhole ich hier nicht noch einmal, sonst muss man zu viel scrollen. :)

Einige von euch erinnern sich vielleicht daran, dass wir letztes Jahr nicht beim Foostival dabei sein konnten. Immerhin konnte ich dennoch ein wenig bei der Organisation helfen, aber nicht annähernd so viel, wie ich gerne getan hätte. Dieses Jahr dagegen hatte ich mehr Zeit, konnt somit mehr mithelfen und bookahnerk und ich waren auch endlich vor Ort dabei!

Bevor ich jetzt aber über meine Eindrücke vom diesjährigen Foostival schreibe, möchte ich kurz noch für diejenigen, die das Foostival vielleicht nicht kennen, erklären, was das überhaupt ist. Im oben verlinkten Artikel vom letzten Jahr habe ich das ganze schon ausführlicher (allerdings nur auf Englisch) beschrieben. Daher jetzt kurz die längere Version auf Deutsch. Das Foostival wurde 2013 zum ersten Mal veranstaltet und zwar in Frankreich. Dort hatten sich Leute von den französischen Fanseiten zusammengetan, weil sie gemeinsam etwas organisieren wollten. “Von den Fans für die Fans” lautet das Motto des Foostivals. Im Jahr danach fragten die Franzosen in der Community herum, ob andere Länder sich nicht auch beteiligen möchten. Das Ganze war erstmal auf Europa beschränkt (keine Ahnung, ob Absicht oder Zufall). Ab 2014 waren wir in Deutschland dann also dabei! Dieses Jahr wurde es dann schon auf Belgien und Großbritannien erweitert (und somit fand das Foostival schon in 4 Ländern statt). Die größten Probleme gibt es tatsächlich meist, weil es sehr schwierig ist, eine Location zu finden, die bezahlbar ist und gleichzeitig PCs mit Internetverbindung zur Verfügung stellt, damit man auch spielen kann. In Großbritannien wurde das Foostival deshalb nur “offline” abgehalten ohne PCs. Fast alle Organisatoren gehören mindestens einer Fanseite an. In meinem Fall sind es ja sogar zwei.

Wie oben bereits geschrieben, wird das Foostival in jedem Land von den Fans selbst organisiert. Allerdings hatten wir glücklicherweise die europäischen Community Manager vor Ort. Ausnahmsweise aber mal als Gäste und nicht als Organisatoren.

Beim Foostival geht es vor allem darum, sich kennenzulernen. Auf der einen Seite ist das für diejenigen hinter den Fanseiten mal schön, die Leute zu treffen, die uns lesen, bei uns kommentieren bzw. sich in den jeweiligen Foren miteinander unterhalten.  Auf der anderen Seite ist es vielleicht für die Leser auch mal ganz schön, zu wissen, wer eigentlich hinter den Fanseiten steckt. Das Wichtigste ist aber immer, dass wir als Spieler andere Spieler treffen können.

Da ich bei der Organisation dabei war, hatte ich leider nicht so viel Zeit, mich mit den übrigen Teilnehmern zu unterhalten, wie ich es gerne getan hätte. Trotzdem hatte auch ich viel Spaß (und ich denke, dem Rest des Orga-Teams geht es da genauso). Ich konnte endlich mal wieder die großartigen Jungs von GuildNews sehen und ich konnte zusehen, wie das gw2community-Team den Tequatl-Kampf organisierte. Wo immer ich hinblickte, sah ich lächelnde Teilnehmer – vor allem bei der Verlosung des Loots. :p

Leider hat das “internationale” Jumping Puzzle dieses Jahr nicht geklappt. Im letzten Jahr konnten die Teilnehmer in Frankreich, in Deutschland und Rumänien (die sich allerdings nur für in-game Aktivitäten im Spiel getroffen hatten und sich nicht offline getroffen hatten). Jedenfalls gab es dieses Jahr Probleme bei den Franzosen, die mit ihren PCs nicht alle ins Spiel kamen. Irgendwann hatten wir uns dann entschieden, das Jumping Puzzle alleine zu machen. Leider war es dann aber auch schon Zeit für den Kampf gegen Tequatl, so dass wir das JP ausfallen ließen. Die Warterei war meiner Meinung nach schon sehr öde und dass wir es dann ausfallen ließen, war für einige bestimmt auch enttäuschend.

Insgesamt gesehen war das Foostival aber sehr schön und wir hatten trotzdem viel Spaß. Auch wenn ich an dem Tag wahrscheinlich viel zu viel Zeit damit verbracht habe, auf meinem Handy nach neuen Nachrichten von den Franzosen zu suchen, konnte ich mich trotzdem auch mit einigen Leuten unterhalten. Hoffentlich wird das nächstes Mal noch besser. Ich muss nur meine Multitasking-Fähigkeit stärker trainieren. ;)

Vielleicht fragt sich jetzt der ein oder andere aber auch: Was führte denn genau zu diesem Tag? Was muss eigentlich für so ein Foostival organisiert werden? Die relativ einfache Antwort ist: Es braucht sehr viele Voice Chats, Skype Nachrichten, E-Mails, viel Brainstorming und zig Google Drive-Dokumente. :p

An sich bevorzuge ich es, hier in meinem Blog alleine schalten und walten zu können, wie ich es mag, ohne irgendwelche Deadlines oder Leute, die mir sagen, worüber ich schreiben soll. Ich muss hier mit keinem koordinieren. Ab und zu “arbeite” ich aber auch sehr gerne mit anderen Leuten in der Community an einer gemeinsamen Sache (z.B. auch für “Pink Day in LA”). Man lernt einfach viele neue Menschen kennen und hat am Ende ein fertiges “Produkt” bzw. Event. Ich habe natürlich auch Glück, dass man z.B. mit GuildNews gut zusammenarbeiten kann. Es ist eben so, dass es beim Foostival nicht die eine Person gibt, die über allen anderen steht und sagt, was gemacht wird oder wer für welche Aufgaben verantwortlich ist. Wir organisieren alles gemeinsam und jeder sucht sich quasi selbst seine Aufgaben heraus. Man stimmt höchstens mal ab, ob man x oder y übernehmen kann oder soll. So bin ich auch nicht die Person, die vorne steht, sondern eher die, die im Hintergrund arbeitet. Ich habe mich vor allem um die offizielle Webseite gekümmert, um den Twitter-Account und Facebook, um die Anmeldungen, die reinkamen, die E-Mail-Kommunikation mit den Teilnehmern und dann auch die Anmeldung vor Ort. Ich führe gerne Listen, daher passte das auch ganz gut so. ;)

Wie gesagt, es gibt nicht den einen Boss. Das Foostival ist ein Gemeinschaftsprodukt und ich denke, darauf können wir dann auch stolz sein. Das Wichtige beim Foostival ist ja gerade, dass mehrere Seiten zusammenarbeiten und gerade deswegen mag ich diese Initiative auch so sehr. Alle Fanseiten arbeiten zusammen und am Ende haben wir alle Spaß. Ich denke, wir hatten auch mit dem zweiten Foostival wieder Erfolg und ich freue mich jetzt schon auf das dritte Foostival nächstes Jahr. :D

Die zweite Bildergallerie oben ist übrigens von Lord Walek, der mir erlaubt hat, seine Bilder hier im Blog zu verwenden. Wenn ihr alle Fotos sehen möchtet, die wir beim Foostival gemacht haben, besucht die Gallerie auf der offiziellen Webseite.