Win 1 of 11 codes for Trove: Dino Tamers!

Update 2: Here are the winners.

The Prehistoric Pack goes to Boazi. The early access codes for the Dino Tamers will be sent to CommanderCupsize, Irubor, Tortorion, ImaSnaaaaake, Louie, Mateus Andrade, Jason, Lily, Varokin and Midget. Congratulations!

(Update: This giveaway is closed. The winners will be contacted soon!) Trove is adding a new class to its game, the Dino Tamer! You can read all about it on the official website. It will officially release on September 13, but here you get the chance to get it 10 days earlier (and completely free)!

Trove_Dino Tamer Lasertops Mount

The “main prize” is the Prehistoric Pack. This pack consists of the Dino Tamer class, the Laseratops Mount that you can see in the screenshot above, two costumes for the Dino Tamer, 3 class gem keys and two terraformers (which you can use in a club world). You can see everything listed on Trovesaurus’ page including a few pictures!

But we also have 10 codes to give away which unlock the Dino Tamer class. This class will be available on September 13 for everybody, but you will either have to use a class coin to unlock it or buy it off the store. So if you get one of these codes, you will not only get immediate access to it, but you will also get the class for free! :D

Please note: Codes will expire on the first Monday of next month which is September 5. That’s why the deadline for this giveaway is much shorter than we usually do.

Rules and Important Notes

  1. One entry per person! Please stay fair! Your IP address gets logged when you comment, so we can see if you try to enter several times.
  2. Leave a comment with the keyword “Dino” to enter the giveaway for the Prehistoric Pack or one of 10 Dino Tamer class codes.
  3. Leave a valid email address when commenting. It will only be used by us for contacting the winners and nothing else! Enter said email address into the “email” field, do not add it to the comment field as that one is public! We will send an email to the winners with the codes you’ve won.
  4. The codes are only valid until the first Monday of next month (September 5). It’s probably best for you to enter them right away at the official website.
  5. No debating about the outcome! We will randomly choose the winners.
  6. This giveaway will run from today until 3. September (9 pm our time!). Click the link to check for the time in your timezone.

(For our regular readers: I know there have been quite a lot of giveaways lately. I hope it’s not too distracting for you!)

The Big “Trion Worlds Games” Giveaway

Update (August 6): The comments section is closed. We will draw the winners in a bit and will update you in this blog.

As a welcome to the Content Creator Program, we received a bunch of codes for each of Trion’s games! I don’t even know if we have readers from all of their games, but we will still give away the codes here. Since it’s a long list and lots of things, I will try to keep everything as short and easy as possible. You will find pictures of some of the prizes below as well, in case you want to see what you can get first. :)

Here’s the list of prizes

  • ArcheAge: 2x Skywhisper Glider & Oathbound Plate (2 prizes in total)
  • Atlas Reactor: 2x Gray’s Citadel Style (2 prizes in total)
  • Defiance: 2x APS Envoy Outfit and Headgear & Blue/Red Challenger Vehicle (2 prizes in total)
  • Devilian: 2x Shimmering Devil Wings (2 prizes in total)
  • Trove: 4x Streamer Dream Boxes (4 prizes in total)
  • RIFT: 2x Community Racing Snail as well as 2x Radar Corgi Pet (4 prizes in total – the mount and the companion are given away separately)
  • As well as 3x Closed Beta Invites for Atlas Reactor – A note: Atlas Reactor switched its business model to “buy to play”. So you will get beta access and can play throughout the beta, but once the game launches, you will need to buy it if you want to continue playing. The closed beta invites will be given away separately. You can read more about that in the rules section below.

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The gallery above shows what can be in the Trove Streamer Dream box. One of those items will be what you will receive with said box. Below, there are screenshots for the prizes in Rift (The snail mount as well as the corgi companion – those are two separate prizes!), Atlas Reactor (Grey’s skin) and Devilian (those devil wings). I don’t have screenshots for the ArcheAge and Defiance prizes.

Rules and Important Notes

  1. One entry per person! Please stay fair!
  2. You can enter into any game’s giveaways. Leave a comment with the keywords for the appropriate categories (the categories are: ArcheAge, Atlas Reactor, Defiance, Devilian, Trove, Rift). E.g., if you want to enter the giveaway for Rift, Trove and ArcheAge, you would comment with: Rift, Trove, ArcheAge. You can only win once per category.
  3. The closed beta access for Atlas Reactor is independent. Simply state that you want it (leave the keywords “Atlas Reactor Closed Beta” in the comment field). If there are more than 3 people entering for the closed beta access, we will randomly choose the winners.
  4. Leave a valid email address when commenting. It will only be used by us for contacting the winners and nothing else! Enter said email address into the “email” field, do not add it to the comment field as that one is public! We will send an email to the winners with the code/s you’ve won.
  5. The codes are also only valid for up to 30 days after we received them (so probably around 22 more days when you get them). It’s probably best for you to enter them right away at the official website.
  6. No debating about the outcome! We will randomly choose the winners.
  7. This giveaway will run from today until 6. August (9 pm our time!). Click the link to check for the time in your timezone.

Last but not least, good luck to everybody who participates!

Ask Nerdy Bookahs: March 2016

It’s time for another “Ask Nerdy Bookahs”. We have looked through the search terms that led people to our blog for which we know we do not have fitting answers in our blog posts and we’re trying to cover those topics here now. For better readability, I am changing the plain “search terms” to correct the grammar and add the missing question marks. :p

Is anything placed in the officer chest going to despawn in Trove?

logo_troveNo! The officer chest works just as the other chests. They are a permanent storage space. If you placed something in there and it “disappears” it is very likely that another officer from your club took out the item. If it disappears and nobody touched the chest, then I recomment contacting support as that sounds like a bug then. But usually, nothing despawns. Also, be careful with the “community chest” you can find in the hub or even place in your club. That one can be accessed by every single player in Trove, so items placed in there will be taken out within a few seconds.

Best areas for experience [at] level 50 in Guild Wars 2?

logo_GW2I assume you meant where you can level the fastest, right? Since they added the megaservers, I never really saw any map be empty, so I would say that it doesn’t matter. If you take a look at our “Regions by level” post, you can see that at level 50, you have several choices. Also keep in mind that you get downlevelled in areas where your character is too high level. So theoretically, if time isn’t an issue, you can go to lower level regions and still receive experience to level. Anyway, Blazeridge Steps and Dredgehaunt Cliffs are for levels 40 to 50, so with level 50, you are actually leaving those areas. Bloodtide Coast is for levels 45 to 55, so you will be able to level in there and even find some challenging areas. Iron Marches and Timberline Falls are just opening up for you. If it were me, I would choose Iron Marches over Timberline Falls, simply because I enjoy the scenery there and it is fascinating lore-wise (with the Great Northern Wall and all that). But since you can just use waypoints to teleport, I would say just go check out the maps and if you find one with active events and players doing them, stay there.

Your favourite profession in Guild Wars 2 and why?

Mesmer, warrior, engineer and thief – depending on when you had asked me since the game’s launch, the answer would have been one of these. It also probably highly depends on my current mood and what I’m doing in the game. Most of the time, it was either mesmer or warrior.

GW2 Rata Novus Fighting

The mesmer is fun for her tricky gameplay. I like being able to get out of difficult combat situations with her illusions, switching positions with a clone and so on. The warrior, on the other hand, has more “oomph”, especially in melee, and she is a lot more forgiving when it comes to mistakes or standing in the middle of an attack.

Is the Revenant in Guild Wars 2 fun?

Oh, I know the person who entered that search term was probably just looking for other people’s experiences, but in the end, it’s always up to yourself whether you think something is fun or not. In my case, yes, I think the Revenant is fun, but I have not played her much. I cheated and used Tomes of Knowledge to get her to level 80. I had first considered levelling her the regular way, but then realized that if I did that, all the experience would go into her levelling up, while when I boosted her to 80, she would immediately be able to gather mastery XP instead and my time would be spent much more effectively that way. It’s a bit sad that it works like this, though, especially as I feel a bit overwhelmed with playing a new profession. Hey, if you’ve been following this blog, you may have realized that I am getting old (or I’m just stressed and tired from work… either way :p). I regularly fall asleep in front of the PC in the evenings. Not even because of lack of sleep, but just because concentrating on something after a day of work is not possible anymore. So, I rather play in a way that doesn’t require much concentration which is essentially playing with my mesmer or my warrior with whom I have the most experience.

Back to the Revenant: I think this profession’s mechanics are refreshing, because they are different from the other professions. You choose a stance and with those, you get a fixed set of utility skills, one stance-specific heal skill and elite skill. You can switch between two stances which means that you get 6 different utility skills, two heal and two elite skills to use. But in general, for me at least, the profession is not more fun than my mesmer and my warrior, so I am still mainly playing these two.

Lion’s Arch loading screen

This is currently the loading screen. If you have an issue with Lion’s Arch taking a long time to load: I think that’s normal. At least, the loading screen is interesting to look at. :p Having Guild Wars 2 on my SSD reduces the loading time a lot for me, though.

GW2 Lion's Arch Loading Screen

Bookahneer’s Geekwatch (28. February 2016)

Guild Wars 2 Bookahneer's GeekwatchFragmented, the game that the developers of “The Repopulation” are working on as a basis for the engine-switch of Repopulation, is entering closed testing soon. You can sign up and apply for it here if you like. If you need more information about Fragmented, I wrote about it in January. Head over to that post where you will also find several links to official statements from the developers regarding both games.

I am very excited about Fragmented, especially since I have been playing quite a lot of Defiance recently. That game is also a third-person shooter-ish game where you cannot scroll far away from your character. I often have issues with simulation sickness, especially when games use first person view, so that I do not even touch those games unless I want to put myself on a special… “diet”. But it seems to have gotten much better in the past few years. Commuting to work via train and reading while on the train slowly made me be able to “handle” more before motion sickness comes in, I think. At least, the time where I started to tolerate more before feeling sick correlates with the time I had that commute.

Anyway, enough about that. The end result is that I can tolerate games like Defiance just fine now and I am excited to play Fragmented. Hopefully right when closed testing starts, but it does sound like they are beginning with just a small sample of testers which probably makes sense. If I’m not chosen, I’ll just sit here waiting more or less patiently until I can get back into that world!

Now, on to another topic. When Trove launched on Steam, it got extremely popular with lots and lots of people rushing into the game. The poor servers couldn’t handle it well, but that’s not the topic I want to focus on here. Trion Worlds just announced that they are going to wipe inactive character names come March 7! If you last logged into the game prior to August 1, 2015, but you actually like your name and want to keep it, then I suggest you better log on again before March 7. On the bright side, you will also receive 1500 cubits and 5 chaos chests (which can contain nice loot like a mount or an ally) simply for logging on.

Welcome to Bookahneer’s Geekwatch! This is the place where we take a look at all those little pieces of gaming news that have attracted our interest and talk about what’s recently been in the spotlight of other fansites.

Paeroka’s Ponderings: Spending money in Trion’s games

Paeroka's Ponderings featured image for columnA side note first: I am very late with continuing the “Blogging 101” challenges, as I did not have any good ideas for some of the last tasks. Blogging 101 asked me to make a regular column, but I just did not have a good idea until now. I regularly have rants and ramblings in my mind, but never really know if I should post them. So I will try to give my rants a place in this blog with “Paeroka’s Ponderings”!

Today’s topic is the recent shift in how Trion wants to monetize Rift and Trove. It started with Rift – if you ask me, several months ago already. I already complained about the prizing of the Primalist, a profession I am interested in, but won’t buy because I think it’s too expensive. Yes, I know that by paying I support Trion in developing Rift and that the few who are willing to pay something are financing the game for those who do not want to or are unable to. But let’s be honest here: I am not rich at all and I need to see where I am at the end of the month as well. If I want to feel generous, I rather donate money to charity. So when I do spend money on a game, I also ask myself: Do I get what I’m paying for? And in this case, it just feels too expensive. They also increased the price Europeans pay for credits (the currency you use in their cash shop) just a few months ago.

Rift Store

A couple of days ago, Rift’s community manager announced a change that came with very short notice (2 days). The earring slot and the unlock to wear water-based items would no longer be able to be unlocked with in-game currency, but with credits only. To elaborate: With the last expansion, character sheets also got two slots for earrings. Those earrings can add quite a bit to your stats (Rift is very much a stat-based game)! And then there are some items that can only be worn if your character is attuned to water (the element the expansion focuses on). So, without spending real money, you either have a weaker character than everybody else and sometimes drop items that your character cannot equip or you save all your gold (“platinum” in Rift) to spend on a REX. REX is an item bought with real money by a player. That player can then sell this REX in the game and receive platinum for it. With that REX, the player who bought it can exchange it for credits, the cash shop’s currency, and buy those earrings slots. Long story short: Every unlocked earring slot was paid with real money from now on. In other words, unless somebody pays money, your characters are weaker than other people’s characters. What was the definition of “pay to win” again?

Again, I do get that they need to earn money. And what I really like about Trion, despite all this, is how open they are in their communication. At least, they’re not waiting until the “shitstorm” dies down, and reply to the community. But at the end of the day, I still strongly disagree with what Trion is doing and it will reflect in my willingness to spend money on their game.

Trove_Mounts in the store

Not long after that announcement, Trove also announced a shift in how they are earning money. Some of those changes are minor, I would say. You get fewer initial cubits, but the amount you get in the beginning isn’t that huge anyway. And since this is one of the in-game currencies, I think it’s okay. Yes, cubits are used to pay for some items which can be paid with either this in-game currency or real money, but I still don’t think it’s too bad. Additionally, I actually thought some items were rather cheap on the store and wondered why I should pay with credits (the real money currency) if I can also pay with cubits. The much more controversial part is that classes will no longer be unlockable with cubits! In order to get a new class, you will have to pay. But they also said that there will be ways to randomly get a class coin which can be spent on any class in the cash shop and that you will be able to unlock a few classes for free. In fact, you will be able to unlock more classes for free than you are now, but if you want all of the classes, you will have to spend at least some money.

On top of that, they are considering hiding features behind the Patron status (monthly sub). While I understand the first two parts, I am scared of what will come out of this change! I do not pay monthly subs, because I just don’t play most games often enough to justify one. The only exception being Wildstar right now, but I do not intend to keep my sub running once it expires. Instead, I plan on spending some money to buy a few costumes or mounts and unlocks. I would really hate to see features that I like being hidden behind a paywall. What’s worse is that since patron is a monthly fee, the minute I stop paying, I lose access. Unless I decide to pay the monthly fee again, of course. But once again – and even stronger here than in Rift – I get the feeling that they want to communicate with us and maybe reduce the negative reactions both games are facing now. They also stated that patron benefits will not include playable content. So maybe, those changes won’t be that bad, after all. Maybe.