Max level in Rift… again

Even though I am an altoholic, my dwarf cleric was my one and only max. level character in Rift – until Thursday. My warrior, who had been my first level 60 back when that was the maximum level, had been put away collecting dust while I was playing my cleric instead.

Since free players (as in those players who do not pay a monthly sub) do not get rested experience anymore, I decided to use some XP boosters I had gotten some time ago. In general, I am not that impatient when it comes to levelling my characters, but as I have mentioned one or two times here already, I despise the new expansion continent, the Plane of Water. I still wanted to get her to level 65, though, because at some point after the expansion, they introduced another new region (for level 65 players), the Planetouched Wilds and that’s what I want to play in!

Rift Paeroka warrior hits level 65

Rift and Guild Wars 2 may be very different games, but when it comes to choosing a main character, those two games are just the same for me. Warrior or mesmer in Guild Wars 2 and warrior or cleric in Rift. I just cannot decide! The main problem that Rift has is that there is this thing called “reputation grind” and the issue of gearing a character. Yes, the gear treadmill is alive and well in Rift and it’s annoying as can be! My fresh level 65 character tried to do the story quest chain that introduces her to the Planetouched Wilds and I had to get bookahnerk’s help because despite running around with a solo-build (self-healing capabilities) and doing fine with single enemies, I died over and over again as soon as several enemies appeared. Then again, have a look at the comparison picture. My warrior has blue level 65 items and the purple one is the current T3 raid item. I strongly assume those who raid and have those items have much less trouble than me!

Rift Item comparison T3 raid and level 65 blue items

Thankfully, when bookahnerk and I played together, we had no problems whatsoever and could enjoy the storyline. :) Still, Rift just shows its “old age” or rather, that it is an old-school MMO in many areas and at the same time, I love Guild Wars 2 even more for not being like that! Yes, I am trying to get my ascended gear together and it costs a huge amount of gold (for me, at least). But the difference between my current gear – mostly exotic items  – and ascended ones really isn’t that huge. And exotic items are easy to get as long as you’ve got a bit of spare gold. No reputation grind, no having to do dailies or weeklies or anything.

Anyway, this post was actually not meant to complain about the gear treadmill – well, a little bit. But it was mostly meant to celebrate my warrior’s level 65 and me being able to explore the Planetouched Wilds! The parts of it that I have seen so far when I did a quest related to Rift’s latest festival got me very excited. I don’t only want to see the area, though, I also want to play through it and read all about the lore. As I understood it, it’s the homeland of the Bahmi, one of Rift’s playable races, which got lost. Well, lost or deliberately detached from the rest of the world or something like that. It was found again now and reconnected… Rift’s lore is a bit weird. But there you go: the Planetouched Wilds… and I am ready to explore them, finally!

Rift Planetouched Wilds

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