Rift Dimension building project: Tempest Island II

Rift Tempest Island Dimension It has been one week since I showed you my newly acquired dimension “Tempest Island”. Don’t worry, this will not be a weekly column. I am sure building will slow down soon anyway. Right now, there are just so many parts of the island that I want and need to fill, that it’s growing so quickly. It was night when I took those screenshots. I tried to wait for morning to come, but then I got impatient. Yes, I know there are items which can change the dimension’s time, but I was too lazy to go buy one and place it in the dimension. ;)

My building procedure is generally “a bit here, then a bit there” with no real concept. The goal will be to have a corner of that island filled with a house, a small harbour and everything else she needs to live a comfortable life away from all those terrible rifts in Telara. The rest of the island will ideally be “hidden” by a lot of trees and mountains. I also decided not to “censor myself”. That is, I build and build and will reevaluate my choices at a later time, go back and clean up bits and pieces that I don’t like and so on. Because if I look at everything critically now, I know I will never fill that dimension. By the way, I solved my issue with the Shimmersand house which seemed too small for the dimension: I took it out and put in the Stonefield Tavern instead. I love that it stands on wooden poles as those fit perfectly into the water area. And the view from the terrace is amazing!

Below you can see the kitchen. What annoys me a bit is that tableware is a very scarce resource in Telara. Apparently, we just roast a pig on a fire and then chew pieces off. At least, the amount of cutlery available is exactly 0. I actually do own some dishes which are very hard to get, too (they are part of a kit that you can get during a festival). I do have some, but those are in another dimension and I had actually hoped I would I would not have to deconstruct that one in order to build in Tempest Island. :( But it seems that I won’t have another choice. Wooden bowls aren’t available either. I have no found anything yet that I could use to imitate those items either. So, the kitchen isn’t anything special, so far. Just a few shelves with some items on them. I am quite certain that the kitchen will be the best and prettiest place of the house once I’m done – just as in real life. :p

Tavern loungeThe “lounge” is on your left when you enter the house. The lounge is definitely a bit boring. Comfortable, but boring. Still a nice place to sit down and read a book. I am trying to figure out what else to do with that space. Maybe a hat rack or something like this would be nice to add. As far as I know, such an item doesn’t exist. And as far as I know, there are no clothes to place in dimensions either. Don’t mind that chest in the middle of the picture, by the way. That’s the item used to access your character’s bank. I store a lot of dimension items in my bank and it’s convenient to put the bank item near you, so you don’t have to run back and forth all the time to grab some items.

The tavern actually does not come with a second floor. I built it – just like every other person I have seen who’s working with one of the taverns. The ceilings are too high and the way the wooden planks are placed up there it just invites you to place a second floor. I tried to hide the stairs with the book shelves, but figured it would look too repetitive to only have the shelves, so I put some chests of drawers as well. Since there aren’t many tablecloths in Rift either, I scaled two rugs down and placed them on top of the small chests of drawers. The place “behind” the stairs is the storage area. It’s not filled yet, because Meffanda is just moving in. Give her a few weeks and it will be crowded in here. ;) But if that is boring already, upstairs definitely is: There is almost nothing but her bed there yet. I am also not certain yet what I want to do with the rest of the space upstairs. She’ll probably have a study room there, too. Or a crafts area or something like that.

Tavern dining areaThe dining area is outside. Have you seen the view from the terrace? There is no good reason to eat inside if you ask me. But, with the lack of tableware, building outside has come to a halt for now. There are two dishes on the table, but that’s because this table is a “Table with Plates”. It comes with them on it already. Altogether, as you can see, it’s just a few items placed on there. I am not even sure I like the chairs… I will have to re-do this area and, of course, add a lot more items there. My personal favourite part of my dimension at the moment is the harbour. However, I am not certain about the change of wooden platforms at the end of the landing stage. I also know that the wooden planks are usually placed in a different direction than how I placed them. But eh, this is Telara, not earth. ;) Still, I am not sure about the end of it. I may change that part later. But that’s what I meant with editing: This will all come later.

Those are 311 items out of the current maximum of 1000. It doesn’t look that much, does it? :( I fear I will have to upgrade to the total maximum sooner or later. Tempest Island has a maximum of 2000 when fully upgraded. The last step will take me from 1000 to 2000, but it costs 3875 platinum. In case you are wondering: That’s a lot! I have close to 7000 platinum, but I also hardly ever buy anything and sell everything I can (except for dimension items, but those aren’t worth much anyway in most cases).

3 thoughts on “Rift Dimension building project: Tempest Island II

  1. Rakuno says:

    I always find fascinating the kind of thought process people go when building their game houses (or dimension in this case.) It is always interesting to see what they were aiming for, what they were actually able to do and what they had to compromise, change or discard as the work went on.

    Looking forward to the finished product. :)

    Like

    • paeroka says:

      Me too! Especially when it’s more experienced people in Rift who talk about limitations and what they did to get around them, because I can learn from them. :p

      Like

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