Bookahneer’s Geekwatch (August 1, 2013)

Guild Wars 2 Bookahneer's GeekwatchWelcome to today’s Bookahneer’s Geekwatch! The place about miscellaneous interesting news related to Guild Wars 2 – and on occasion, other games.

It’d been relatively quiet about Folk Tale after Games Foundry had released their Early Access Sandbox Vision video. Getting an update two days ago was really great. So far, I still haven’t regretted getting early access, even though I still haven’t done anything but played through the tutorial. ;) Hearing that we’ll get to play with something new soonish is great.

Earlier today, I had a newsletter in my inbox from Nomad Games about the upcoming beta test of Talisman DE (DE = Digital Edition). They have already released Talisman Prologue. I own this game and it’s working flawlessly, but sadly, it’s single-player only. So the Digital Edition is great, because that one will be multiplayer and Talisman just isn’t really Talisman without other players. ;) We’ve had hours of fun playing with friends or with bookahnerk’s sister.

Anyway, here is the first part of their newsletter:

Hello everyone!

We are now taking applications to join the Beta test programme! If you would like to get early access to Talisman Digital Edition and want to help us make it the best game it can be, fill out the form after clicking this link. (…) The Beta test will start in the next few weeks, so we’ll be selecting testers from all applicants in the next week.

Two blog posts out of the Guild Wars 2 community caught my interest last week. I think both have some valid points and I’m curious where Guild Wars 2 will go (especially with the “more permanent content” route). Tasha commented on the part of the living story being like a TV show. Syp wrote about what it feels like not getting to be there for all the content of the living story. My favourite part is the following sentence (I agree wholeheartedly here):

“I miss concentrating on what Guild Wars 2 does best, which is provide cool zones to explore and plunder while getting swept up in dynamic events.”- Syp

For a game that was all about walking around and seeing what happens in the open world, running towards where you see the centaurs attacking, Guild Wars 2 has changed quite a lot and concentrates on those achievements that you’re doing one after the other just like quests in other MMOs.

From the latest interviews and ArenaNet saying they want to concentrate on more permanent content, I assume that we’ll see changes in the releases. I certainly hope so, at least. It’s just sad that if a friend asks what new content they’ve added, you can only reply with “not much”. If you’re now wondering what permanent new things/changes have been added, thankfully, the GW2 wiki has a list.

Edit: Just one day later, Massively also dedicates one of their columns to Guild Wars 2 and their living story.

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