When bookahnerk first let me play WoW on his account, I was immediately hooked. Poor guy had wanted to nap a bit but couldn’t because I kept bothering him with questions. My laptop hadn’t been too good, so I’d gotten lost in that “efil cave-area” in the Tauren starter area. Who knew it was actually such a small starter area? ;) So, this one game immediately drew me in. But that leads me to the topic of this post.
Wasdstomp mentioned on Google+ how he uninstalled Age of Conan after 5 minutes of playing which led to me and others talking about how many times it took us to get into Lotro, Guild Wars,…
I still remember when we got into the Guild Wars Factions Preview Event with premade level 20 characters and we were so lost. I’d also not played any other MMO but WoW and kept comparing the two. At the end of the year, I suddenly decided that I want to have this game and bought Guild Wars Nightfall after a friend had recommended it to me because it has a better tutorial. I suddenly enjoyed myself in the game but don’t ask me why I even gave it a second chance. I don’t remember at all. But I guess, something had left an impression. ;)
The first time I ever played Lotro was during its open beta in 2007 close before release. I decided against buying it because I was playing WoW and couldn’t afford two subs. I did get two more trials which both didn’t make me stay in the game even though WoW was gone later on. But yet again, I gave it another go, bought the game box and stayed for the included 30 days. Then I let my account run out because I didn’t want to pay the monthly fee. Lucky for me (or Codemasters/Turbine? ^^), when my account was inactive, I was one of those who got the offer to buy a lifetime account for something like 110€ (roughly 10 monthly subs?). I took it and have stayed in Lotro since that.
So, one could say that I give certain games a lot of tries if they interest me in some way. The amount of time varies from a few minutes (some Asian f2p MMOs managed to make me run away faaaaast), an hour or two (Hello Kitty Online belongs to that category as I did stay in there for two hours before I had enough of pink and pastels) or even several hours before deciding against a game (Tabula Rasa comes to my mind). In most cases, however, the monthly fee is what makes me not get a game and leave. But I do come back whenever they give a free week of playing (Rift and Aion, for example). I just always decide that they’re not good enough (<– for me! Not an objective assessment ^^) to make me pay.
All of this made me wonder: How many chances do you give a game? And how often do you try to get into said game?