Tag Archives: GW2 Beta Weekend Event

Guild Wars 2: Hoelbrak Screenshot Gallery

With Hoelbrak, the series of screenshot galleries is finished… for now. As soon as they let us into Rata Sum or The Grove, me and my print-hitting finger will be back! ;) Unfortunately, Hoelbrak was also the most boring one for me to go through. As the wiki entry says, Hoelbrak is basically a hunting lodge that became the biggest settlement. When you go into Hoelbrak expecting a settlement, it’s alright, I guess. But I went there after having been to Divinity’s Reach and it was a bit disappointing because the latter is a city/town and Hoelbrak… isn’t. The colours in the sky are still amazing, though. I always love regions like that in MMOs, especially during the summer. ;) All in all, it was a bit too much ice and blue at once for me. Anyway, here it is, the last screenshot gallery (for now!).

It took me quite some time to take all those screenshots, sort through them and upload them here. However, they’re not just for looking. If you want to use them (e.g., as a desktop wallpaper, for fanart, in your blog,…) feel free to do so – as long as it complies with ArenaNet’s copyright, of course, and you’re not saying it was you who took those screenshots. ;)

GW2: 84 miniatures and their idle animations

Bookahnerk spent the second BWE trying to get as many miniatures as possible. Having a global* trading post helped a lot here. He was able to get almost all of those that were available except for Mini Ragar Shardhammer, Mini Skam Darkhoof and Mini Zojja (*sob* I would have loved to see her!).

Out of the humanoid minis, only a handful are female, by the way. For example, there are 11 male humans, 1 male human ghost and one female human, whose icon shows a man. We have 8 male norn miniatures and one female, Eir. Keep in mind that this is beta and I actually expect about 10 more female human minis and 7 more female norn minis to appear before launch. Everything else would be very weird, especially considering that the minis are really just that: Minis. Miniature versions of the character models that we use for playing ourselves. There’s no new art associated with it, I assume. Also, some minis don’t have proper animations yet. I’m not going to repeat the b-word here. ;) But we can see that the game is not ready yet as there are still things that need to be fixed… details, maybe, but still.

Anyway, it’s great to see how many there already are and I can’t wait to start collecting them all!

* By the way: Is it global or region-restricted (as in: Europe, USA,…)?

Guild Wars 2: Divinity’s Reach Screenshot Gallery

Today, I’m picture-guiding you through Divinity’s Reach. After going through Lion’s Arch during the first BWE, I realized that I had forgotten to look at the human capital. Still, when BWE2 started, I headed straight for the Black Citadel because I had found it much more interesting at first glance. Also, how exciting can it be? Yet another medieval-looking town. *yawn* Right? Boy, was I wrong. Well yes, it is a medieval-looking town, but at the same time, it’s still very pretty and had cute little corners and interesting architecture. My favorite part was the laundry in a backyard. I also have pictures from Hoelbrak which I wanted to show first but by popular demand (well, two people on Twitter), I am going to show Divinity’s Reach first. ;)

And now, before I present you my gallery, here’s a little information about Divinity’s Reach. Lion’s Arch had been the capital before but Divinity’s Reach took its role after it had been flooded (by the rise of Orr). The Wiki describes the city as a melting pot with residents coming from Cantha, Elona and Ascalon. I was in a part of the city where my Elonian warrior would feel right at home, I think. It’s a bit difficult for me to say which picture is from which district of the city, though, as I was walking through it without my interface showing up and without staring at the map all of the time. But as usual with the Wiki, you can find plenty of information about the city and its areas there.

It took me quite some time to take all those screenshots, sort through them and upload them here. However, they’re not just for looking. If you want to use them (e.g., as a desktop wallpaper, for fanart, in your blog,…) feel free to do so – as long as it complies with ArenaNet’s copyright, of course, and you’re not saying it was you who took those screenshots. ;)

Edit (August 3, 2013): Something changed in Divinity’s Reach with the July release. This is the area of the Great Collapse.

Waiting for the next BWE…

I’m definitely looking forward to the next Beta Weekend Event. And in order to get into the right mood already, I’ve uploaded a few more screenshots. Sadly, most of the 600 I have are from Lion’s Arch. So the next time, I’m going to explore other places.

Oh, and in case you haven’t pre-purchased yet (for whatever reason), ArenaNet is handing out lots of beta keys at the moment. Not directly but through fansites. I can’t list them all because I don’t know which sites got them but I’ll try to list as many as I can.

German:

Guild Wars 2: To kill a Moabird

The beta weekend event finished with an event where “harder mobs” spawned everywhere (and the legendary white bunny. Seriously… another rabbit? Really? It made me laugh so hard… although I’d kind of expected it and would have been very disappointed not to see it among the epic end-event mobs ^^). We ran around in a huge zerg that sooner or later got split by respawning mobs . Part of the group went further north. I have no idea why and we never found anything special there… except for annoying moa birds that were a few levels above most players. Not dodging at the right moment meant you were dead within a few seconds. And while a respawn/waypoint was just behind us, not too many people had walked there in order to get it. Oh well… ;)

Bookahnerk took a video of everything and uploaded the moa fights to our YouTube channel. If you want to know why we think dodging is more than just a nice gimmick ArenaNet added and is instead the difference between killing a mob and not killing it, watch the video! :)