Bookahneer’s Geekwatch: First Beta Weekend Event Reports

I’ve seen countless people write about their experiences and share screenshots (not always in public places, so I’m not going to be able to link to all of them). If I start linking to them now, how many will be disappointed that I forgot them? Oh well, I’ll risk this and add that if you have written about your experiences or just showed screenshots, please leave a comment with the link here, so I can add it (if you’ve written several ones, I’ll just link to your website instead). :)

The first beta weekend event took place from April 27 to April 29. We were there when the servers went live (an hour earlier than anticipated) and we were there when the servers went offline this morning (EU time). We were also there to witness the death of the legendary white bunny! But let’s leave that for a later time. ;) Bookahnerk has also filmed his gameplay and will edit and upload them to our youtube channel at some point. He spent most of his time doing silly things in WvW, though. My own thoughts will follow later, but you can already take a look at The Lion’s Arch Screenshoty Gallery.

So let’s have a look what others have written about the BWE already:

Lion’s Arch

We’re having connection and performance issues in the beta at the moment… too bad. But that plus me being really tired, I decided to take Paerocharr (guess her race!) for a stroll through Lion’s Arch. Yes, this will be a game where my “print” button will have to suffer. Poor thing.

Don’t expect any long postings from me during this weekend… ;)

Bookahneer’s Geekwatch (April 18, 2012)

Welcome to today’s Bookahneer’s Geekwatch! The place about miscellaneous interesting news related to gaming (will most likely include at least one piece about Guild Wars 2 ^^).

First things first, Nerdy Bookahs now exist in German as well: Meet Nerdige Bookahs. We’ll try to translate as some of our posts into German from now on and maybe even blog in German once in a while (and translate that post to Nerdy Bookahs because the English one will definitely remain our main “project”). Since we’re doing that all in our free time, we’re not sure how well it will work out. But we figured having a separate blog would be a lot better than having two language version in the same blog (and thus, in your RSS feeds ^^). Less scrolling for you, too. ;)

The big thing you can find on the German Bookahs is the translation of the EUFanDay Q&A: part 1 (translated by Paeroka) and part 2 (translated by bookahnerk). So if you want to brush up your German skills (or if you are German and more comfortable reading something in your native language) head over there.

While we’re at it already, I collected the links to most of the EUFanDay-postings (I’m sure I didn’t catch them all but I tried to!): Find them here. This list is sorted by languages. We’ve had British, Greek, Dutch, Polish, French, German, Spanish and Italian people there and all of them wrote something about the event! I just counted and there are 46 links. So you’ll have plenty to read and watch (yes, watch! There’s one video and lots of pictures!).

As GWOnline had asked and we’d wanted one for some time, we made a logo for our blog! If you’re on the wordpress website of our blog, you can see it on the upper right. Or you can just go to our blogroll? and see three different versions. If you want to link to us and want to use a picture, then feel free to use it.

Also, ArenaNet just announced the first beta weekend event for pre-purchasers: April 27 – 29! Details will follow today or tomorrow. So what do you want to see or try out? I know I want to play the mesmer class in structured PvP, so I can directly compare it to the warrior. Then maybe play the warrior for a few levels, so I can compare that class to the mesmer in the beginning. And then I may check out and test the norn starter area because I most likely won’t play a norn at launch, so I won’t spoil the fun for me but I’ll still get to test something. ^^

And if you’re really anxious and can’t wait to test out the different classes, why not spend some time on skill tool websites? Luna Atra has one in several languages (English, French, Polish and Russian are offered at the moment). That’s not the only one, of course. GW2Tools is another and GW2Builds is the third that we have found so far. Choose the one you prefer and dream of your perfect class and build until the beta starts! ;)

We can see that we’re getting closer to launch as I’ve seen more and more people looking for members for their guild. One thing that bookahnerk spotted caught our attention. The unofficial EU RP community thread certainly sounds interesting for European roleplayers. They’re trying to find a server before the game launches, so the interested RPers can create their characters there and roleplay together.

My gameplay experience at the EUFanDay

It turns out, we’re actually allowed to write about our game experience now! Three cheers to ArenaNet for allowing us to share our experiences with you! And there’s no need for them to worry either because except for two tiny things, I enjoyed myself immensely in the game and all in all, I can’t wait to get my hands on the real game. So, in case you’re curious about my gameplay experience, I’m going to try to memorize what I did and thought about the game. ;) The short of it is: I played a norn through their starter area, I played structured PvP, I played through a dungeon and I experienced the downscaling in the open world. The classes I tried were mesmer and warrior.

Before we started playing, we told each other which race/class we want to play once the game releases. Nobody mentioned the poor norn (you can probably guess which race I am going to play first… ^^). Ironically, the first thing we did was play the norn starter area. ;) This race is too big for me. The characters and the starter area are well-done. The norn themselves just aren’t what I like playing myself. So, as soon as I had the chance, I switched to playing a female charr. Much better! I tried both the mesmer (melee-style!) and the warrior. I can say that I have no idea which of those two classes will be my “main character” in the end. But I guess that’s what “alts” are for. ;)

I played the norn mesmer with a sword and a pistol. It was nice being right at the mob in melee combat. I never had the feeling that I was squishy. All in all, the mesmer has some nice tricks up her sleeve. I had called an illusion (who looks exactly like my character) and then got kicked away from the mob. After calling this illusion, you have a few seconds to click on this same spell again and switch positions with the illusion. So, if your illusion is still close to the mob and you get kicked away, activate this skill and you switch positions with it and can continue meleeing the mob. Or, well, player if that happens in PvP. ;)

Anyway, as I said, I switched from norn as soon as I had the chance. So once we started playing structured PvP (no WvW because we were only 25 people and that would’ve been a bit boring), I played a female charr warrior. I did mention to Stéphane how the female charr’s breathing sounds reminded me of Darth Vader. Weird noises, really. But I guess I’ll either get used to it (and my headphones did have a strange sound to them… tinny, in a way) or maybe they’ll change it if more people think so. ^^ I liked everything else about the female kitteh. She’s cute, cuddly, furry,… ;) The warrior class was lots of fun as well. During the PvP, I ran around with a gun. I had a hard time remembering all skills, so I refrained from switching to my melee weapons. Of course, that meant I didn’t play as effectively as I could have. ;) Still, I had lots of fun, even though I always need lots of time until I can find my way around on the different maps. We played Battle of Kyhlo (for gameplay videos, you can have a look at our youtube-channel where we uploaded several videos from last year’s GamesCom about people playing on this map. We do not have any current videos because we weren’t allowed to film it) and Forest of Niflhel.

The next day, we played the Ascalonian Catacombs dungeon. Once again, I missed something. I thought I couldn’t switch my weapon sets and only had one: Sword and shield for my warrior. For my traits, I had chosen some that gave me more defense and hitpoints. I wanted to make sure I don’t die immediately, so that it gave me more time to react. We played the story-mode and it was… easy. Again, fun. But easy! We hadn’t been in there for long when our 5th group member had to go (it was the second day, so I assume he had to go in order to catch his flight). We continued with just four players and still, it was easy! Of course, “easy” doesn’t mean we went through there without dying. We all died a few times (that is, we were in downed state several times and a few times, we also died). We also had a wipe at one of the bosses.

What I like is how you can play through the story-mode with a PuG (and we were kind of like a PuG, after all. With us sitting further away from each other, there wasn’t much discussing a tactic, etc.) and don’t need to worry about wiping countless times before giving up completely frustrated. As we were only four people, we didn’t even try the explorable mode. Stéphane said that if we did try this one out, we would endure pain. Lots and lots of pain. When glancing over to my right, I saw Tasha Darke and her group die countless times in the explorable version. They tried their best but eventually, gave up. So there is certainly a huge difference between playing the story-mode and the explorable mode. And that’s the way it should be, if you ask me. If you just want to go through the dungeon to experience the story and be able to say that you’ve done and seen it, then the story-mode is perfect for you. If you want and need the challenge, then continue with the explorable mode! And since you get downscaled to the appropriate level if you’re higher level, there is no way to go back to a low level dungeon and just run through it without paying attention. If you’re above level 30, you will get scaled down to 30 when you enter this dungeon.

Speaking of downscaling: I took my level 30 warrior to the charr starter area and was downscaled to level 13. I was alone for a while and did one of the events there. Then a group event started. I figured I should try it. Yes, I was downscaled to level 13 but surely, being a level 30 in reality should give me an advantage? And I had a shield and had taken a trait to not receive as much damage! Bravely, my kitteh jumped into the fight. When the mob was at around 50% (ok, probably closer to 60 or even 70 ^^), I died. While running back from the waypoint where I got resurrected, I saw that another player had arrived. Together, we killed the mob. I was pleased about that. The downscaling (at least from 30 to 13) worked very well! And if there is something like a stat-cap, then I highly doubt that being a level 80 downscaled to 13 would have given me any advantage. I then inspected the area further and saw a skill point challenge on the map. After arriving, I found myself surrounded by level 17 – 18 mobs. I looked at the lower left corner: Yep, still level 13 effectively. I looked back up at the mobs: Nope, not a chance. None at all. I died, again.

My kitteh licked her wounds and strolled over to the lake to test out the underwater combat instead. This one feels just like the normal combat. Except that you use different weapons and thus, have different skills on the left side of your skill bar (the right side wasn’t affected, I think). Sometimes, it’s a bit difficult to see where the mob is exactly that you’re attacking (you can move up and down which just makes it a bit harder to spot the mobs). But other than that, it was as much fun as the combat was outside of the water.

What I’ve seen seemed like a solid game whose gameplay was fun for me. Apart from the weird female charr breathing sounds, I found one other “not-so-great” thing: When playing with lots of other players, there was a lot going on on the screen. Lots and lots of graphic effects from spells/abilities from all around you. If they could tone this a bit down, I’d be very happy. Other than that, I didn’t have anything to complain about. There’s only one thing that’s even worse now than it was before: I don’t really feel like playing any other MMO at the moment. I’d much rather continue exploring the world of Guild Wars 2 right now (preferably with asura… *insert dramatic sigh*). Then again, I do still have single-player games left to play through. So there’s plenty to do while waiting!

If you have any questions about my gameplay experience, feel free to ask!

Bookahneer’s Geekwatch (February 23, 2012)

Welcome to today’s Bookahneer’s Geekwatch! The place about miscellaneous interesting news related to gaming (will most likely include at least one piece about Guild Wars 2 ^^). We wouldn’t be “Nerdy Bookahs” if we started this Geekwatch with anything other than a loud cheer: You can sign up for Guild Wars 2′s beta now! The website will be up for a bit more than one day from now (came up yesterday evening and will be online for 48 hours). It does ask you to scan your system (with a programme called “Scannertron.exe”). And I assume that this news wasn’t really necessary as most of our regular readers already knew about that anyway. ;) Still, it’s worth repeating as this is something we have been waiting for! Be careful, though, as there are apparently scammers out there already. Only go to the official website (with the subdomain “beta”. So… “beta.” is in front of the guildwars2.com ^^), especially as the beta sign-up asks you to run an .exe file!

Something less fun: SOE and Pro7Sat1 have partnered to distribute most of SOE’s MMOs in Europe. I wrote about this in January. Now they have finally released a FAQ about the implications this will have for EU players (and also for their US friends who may not be able to play together anymore in the future). Being German, I know Pro7Sat1 at least from TV (they’re TV programmes but also offer browser games). I don’t think that fits to MMOs. All I know is that while yay, I can at least continue playing EQ2 on US servers even after the switch, no other EU friends can join me in the future because they’ll only be able to play on EU servers with Pro7Sat1 apparently. Region-locking, if you ask me, is very bad. Gaming communities are only separated by time differences and language barriers. But if neither of those are a problem for you personally, why add additional barriers? *sigh*

I’ve gotten most of the related news from Stephanie Morrow who managed to keep up a lot better than me since they released the FAQ. So, for one, here is her blog post about it. Then there’s this thread that either includes a typo or a hint at Vanguard becoming f2p under Pro7Sat1 (though I thought Vanguard isn’t part of the deal in which case it’s just a mistake). And last but not least, a posting about a player calling Pro7Sat1 to get more answers.

On to hopefully happier news. Aion EU will go free to play on February 28, 2012. NCSoft will not be the publisher anymore. Instead, Gameforge will take over. So far, not a word about any region locks and I hope it stays that way! ;) However, US players will get their share of “f2p” as well: Aion US will go truly free in spring.

I especially like the last paragraph with: “We understand that an active player population contributes to the fun factor for the entire player population, so we want everyone to experience the game as it was intended.” – I’ve seen it in all MMOs that have free clients as well as sub versions that those who decide to play a monthly fee give bad names (“free loaders” for example) to those who don’t pay as if they were better people or players. They just seem to forget that on the one hand, they also get to enjoy a more active playerbase and on the other hand, most of those f2p models come with an item shop which means that even without paying a monthly fee, you can very well spend more than twice the amount of a monthly fee in their shop every single month. Either way, I enjoy being able to play several MMOs without having to pay several monthly fees. It’s just not worth it for playing maybe one or two evenings a month. I do very much enjoy my additional character slots in STO, though. Or my prestige house and my ratonga in EQ2. ;)